Thread: NWoD: Update
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December 29th, 2010, 18:50 #1
NWoD: Update
I am in the process of rebuilding the nWoD ruleset as of a fork of the CoreRPG Ruleset. We also have a new location for posting updates and downloads.
I will work on keeping this post updated as well.
Currently most graphics for the base Ruleset have been migrated. I am not gearing up to migrate over the Character Sheet structure. Once that is done, I can call the base ruleset complete so I can focus on the extensions for the other systems.
FGRepository Feed: https://fgrepository.com/category/ru...d-of-darkness/Last edited by drahkar; February 25th, 2016 at 12:44.
- Trying to find a community Ruleset, Extension or Information on how to complete a process? Try FGRepository.
- PM Myself if you have new or updated community Rulesets, Extensions or Information that you'd like added to FGRepository.
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December 29th, 2010, 22:05 #2
If you downloaded the 0.243 update when it was first posted, grab it again. I have just reuploaded it with a fix for a bug saithan found on the mage sheet. Due to a missing template, the familiar page was not loading correctly. This has now been fixed.
- Trying to find a community Ruleset, Extension or Information on how to complete a process? Try FGRepository.
- PM Myself if you have new or updated community Rulesets, Extensions or Information that you'd like added to FGRepository.
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February 27th, 2012, 14:22 #3
- Join Date
- Jun 2009
- Posts
- 4
Hi
My friends and I finally got a more or less regular Word of Darkness game with FG going and are really enjoying your ruleset. Thanks for putting in the work and making it available to everyone!
I have three questions though:
1) Is there a way to make the text in the chat window bigger? It's really hard on the eyes on a large resolution screen.
2) Is there a way to whisper to the GM? I found the command "/w GM", but we get error messages, when we use this. We have the GM log into the game as player in a second window right now, so the players can send the GM secret messages.
3) Is there a tutorial on how the combat tracker works in this ruleset? I watched the tutorial video for the ruleset that comes with the software, but I had trouble conferring this to the nWOD ruleset. Also, when we tried using the combat tracker in our game, the software crashed. So we do all the fighting manually now.
Thanks again for providing us with this great ruleset!
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February 27th, 2012, 15:32 #4
- Join Date
- Nov 2011
- Posts
- 20
I have not seen that error before, but will look when I get home.
There was a recent update so try redownloading.Last edited by Saith_mobile; February 27th, 2012 at 15:35.
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February 27th, 2012, 21:56 #5
- Join Date
- Jun 2009
- Posts
- 4
Thanks for the tip. Hadn't seen the new update. I installed it and the GM whispering works fine now
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February 29th, 2012, 06:09 #6
Found an interesting glitch tonight. If I share the combat tracker with the players, we all get flashing screen anomalies, and lag like you couldn't imagine. Have no idea what the anomalous entities on the screen are, whatever it is has squared corners, so I assume it is an image but it flashes so fast and all over the place that I can't make it out.
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March 1st, 2012, 01:45 #7
- Join Date
- Jul 2010
- Location
- orlando
- Posts
- 270
I can't seem to duplicate this error
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April 19th, 2012, 00:20 #8Originally Posted by unerwünscht
If I kept the combat tracker screen up my laptop would eventually bluescreen.
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July 10th, 2012, 14:29 #9
anybody using this ruleset?
whispering to the GM isn't working and I'm using the most recent release listed.I'll cast magic missle at the darkness!
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July 10th, 2012, 15:22 #10
- Join Date
- Nov 2011
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- 20
https://oberoten.dyndns.org/fgwiki/i...ld_of_Darkness
Get it from there, the /r for reply needs to be updated. But other than that you should be good.
You can also get it here
https://enhanced.vlexofree.com/index...lesetinstallerLast edited by Saith_mobile; July 10th, 2012 at 15:30.
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