1. #1

    Setting up relentless endurance

    Hi guys

    I’m just going through the task of setting up some of my players to automate their abilities etc and was wondering if there’s a way to have it recognize when a player is reduced to 0 hit points and then heal? I added relentless endurance as an effect like this-
    Relentless Endurance;IF:Unconcious;REGEN:1;(SELF) with square brackets on the self. Doesn’t work. Please advise. Thanks

  2. #2
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    GMT -7
    Posts
    7,758
    Blog Entries
    9
    Nope, you can't automate it.

    Check out the Resource sticky and the "Complete xxx" series of posts. You will find in their various attachments for sample characters for the core classes and races etc. Each one details the various possible classes effects etc.

    You can also find a new pack of 160+ pregens of levels 1-3 on the DMsGuild by Rob Twohy that has everything that can be automated, automated. You will also find various Effects modules form Rob on the Guild that has drag and drop effects, when they are possible.

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

  3. #3
    Awesome. Thanks for the quick reply!

  4. #4
    Myrdin Potter's Avatar
    Join Date
    Oct 2015
    Location
    East Bay, SF
    Posts
    1,665
    Blog Entries
    4
    You can also look up in the sticky above and find my thread on pregenerated characters (I bump it monthly). I did the 16 WoTC example characters from levels 1-10 (160 pregenerated characters) in FG format and offer them on DMs Guild as well.
    Ultimate License. Running a 5e campaign blending together PoTA and SKT. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044

  5. #5
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    GMT -7
    Posts
    7,758
    Blog Entries
    9
    I haven't tried this,but here's what I'm setting up for RE. It has to be used "intelligently" by the player, but should be a good thing.
    Note it is set to once per day, and you first apply the Stable then the 1 HP effects. Anyone see any reason this shouldn't work?
    Screen Shot 07-15-19 at 04.49 PM.PNG

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

  6. #6
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    10,841
    I think you'll only need the 1 point heal since that will remove the Unconscious and the Stable conditions when applied
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  7. #7
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    GMT -7
    Posts
    7,758
    Blog Entries
    9
    Quote Originally Posted by Zacchaeus View Post
    I think you'll only need the 1 point heal since that will remove the Unconscious and the Stable conditions when applied
    Thanks, will try.

    Current Projects: Ultimate Undermountain (NYDUM)
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets
    DMsGuild Content: Balance Disturbed (Adventure), Dungeon Room Descriptions
    FG Product Reviews: Virtual Scribe Reviews

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in