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January 19th, 2019, 04:03 #1
- Join Date
- Dec 2017
- Location
- Bethany, Missouri
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Best use of Modular [battle] maps?
I am looking to add the element of randomness to some of my "one-shots." I see loads of map packs containing modular tiles that can be arranged any way desired. I thought about converting these small images into tokens and using the enhanced images extension to put these sections onto the background layer. Is there a better way? Id really like to maximize the use of these pdf modular map packs.
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January 19th, 2019, 04:29 #2
It's possible, but you'll need to turn off auto token sizing to grid and make sure that the tokens you use are sized relevant to the pixel grid size you're using - you don't want too large tokens otherwise these will take up a lot of memory. Also, the mask works on each token as on or off - you can't reveal a portion of a token.
I put together the complete maps, using the tiles, in GIMP or Photoshop before the game. This is less work during the game and produces a seamless map that can have the mask revealed bit-by-bit. You could even pause for a couple of minutes in your game (give the players a bio break) and quickly put together a map in GIMP and import into FG.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 19th, 2019, 04:34 #3
- Join Date
- Dec 2017
- Location
- Bethany, Missouri
- Posts
- 224
I am going to go with your method Trenloe. Ill have to install GIMP. Thanks for the advice as always bro.
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