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January 10th, 2019, 16:02 #1
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A Time of War (Mechwarrior RPG) Dice Commands
What would be the best dice command in either CoreRPG or MoreCore to emulate the A Time of War diceset? It is a 2d6 mechanic with only five Target Numbers (7, 8, 9, 12, 18). There are Success/Failure Levels as well measured as MoS or MoF in increments (i.e. +1, -2, +3, -4, etc.)?
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January 10th, 2019, 17:45 #2
Love to see some Mechwarrior getting some love!
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January 10th, 2019, 18:04 #3
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Me too.
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January 10th, 2019, 18:04 #4
You'll need to write a custom dice handler for this. It could be done in CoreRPG or MoreCore - but More Core is better for this type of thing and has lots of example dice handler scripts.
https://www.fantasygrounds.com/forum...-MoreCore-Info
Also, look at @damned's very generous offer here: https://www.fantasygrounds.com/forum...-Systems-OfferPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 10th, 2019, 18:27 #5
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Thank you very much.
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January 10th, 2019, 23:39 #6
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Don’t forget DORCore. It has awesome dice capabilities built in and it brings support for the awesome DOE extensions (which absolutely don’t work with MoreCore
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