STAR TREK 2d20

Thread: 4e Module

  1. #1

    4e Module

    I used the 4e Parser to create modules for items and monsters. I copied them to the Modules folder in when I load a game I can't find them to load in the library its just the default 3.

    Thanks

  2. #2
    damned's Avatar
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    what are the files you copied over?
    are they .mod files?
    did you create them .mod or did the script?
    have you checked in the library?

  3. #3
    I used the parser to copy over creatures and items into two separate folders. Zipped them and renamed them to .mod and copied the .mod to the module folder. They do not show up in the library.
    I did find someone talk about the definition.xml and currently mine is
    <?xml version="1.0" encoding="iso-8859-1"?>
    <root version="2.06">
    <name>Creatures</name>
    <ruleset>4E</ruleset>
    <author>Sirchibbi</author>
    </root>
    I don't know if that is correct, if you need more info let me know I think I covered everything.

    Thank you for helping.

  4. #4
    damned's Avatar
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    Most likely you zipped up the whole folder - you should only zip up the contents (including any subfolders if they exist)
    or
    Your renamed file is still actually something.mod.zip and you cant see the .zip as known extensions are hidden.

  5. #5
    I zipped the whole folder thank you so much I couldn't figure out what I was doing wrong lol.

    Thank you again!

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