Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Starfinder Alien Archive 2
  • [Fixed] Missing race speeds


Eldritch Lairs (5E)
  • [Fixed] Minor bugs


Guildmasters Guide to Ravnica
Guildmasters Guide to Ravnica
  • [Fixed] A number of duplicate paragraphs of text in the reference manual
  • [Fixed] Some out of sequence text in the reference manual
  • [Fixed] Some corrupted NPC stat blocks
  • [Updated] All NPC stat blocks updated to ensure all attacks, saves and effects appear correctly on the CT
  • [Updated] Several Races so that skill choices correctly appear when dragged to character sheet

Guildmasters Guide to Ravnica Players
  • [Fixed] A number of duplicate paragraphs of text in the reference manual
  • [Fixed] Some out of sequence text in the reference manual
  • [Updated] Several Races so that skill choices correctly appear when dragged to character sheet


D&D Sword Coast Adventurer's Guide
  • [Added] City Watch Investigator Background
  • [Fixed] Errant table entry in Inheritor Flaw Table


D&D Waterdeep: Dungeon of the Mad Mage
  • [Added] Several new links
  • [Added] A new table for Halaster’s Lair


D&D Waterdeep: Dragon Heist
  • [Fixed] Waterdeep map in wrong group
  • [Fixed] Missing door in one map (in Map Pack)
  • [Fixed] Misspelled map name (In Map Pack)


Meanders Map Pack: Venmire Woods
  • [Updated] Store description
  • [Updated] Map categorization
  • [Added] 21 adventure seed roll table


Call of Cthulhu 7E Investigator Handbook
  • [Updated] Minor edits to the Investigators handbook


Traveller (Mongoose) Ruleset
  • [Fixed] Dragging Autorifle (for example) with no Gun Combat (Slug Rifle) but Gun Combat correctly finds the 'base skill', if no 'base skill' exists and JoaT does, it uses that.
  • [Fixed] CT (applied updates from Moon Wizard - where my code overrode updates to CT causing some issues)
  • [Fixed] Worlds Data - Law Level is now correctly set
  • [Fixed] When making Skill rolls, if an NPC is the 'active' player in the Combat Tracker, that NPC's name is shown in the Chat Window making that roll, incorrect.
  • [Updated] When making DAMAGE rolls, the desktop modifier and buttons will now modify the DAMAGE Roll.
  • [Updated] When making ATTACK rolls, the CHAT window will now show how close/bad/successful you were.
  • [Updated] When making DAMAGE rolls, if the ATTACK roll had a positive effect (ie you roll 9 or more), that DMG bonus is added to the DAMAGE roll.
  • [Updated] Stuff you won't notice: Refactored some other things, around Skill rolls and remove unneeded code/files.