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  1. #1

    Ring of Blinking

    50% chance to be missed. That's easy to add with an effect.

    But how to add the other side of it? 20% chance that your own attacks miss.


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  2. #2
    I don’t think there’s an automated way to do that.

    As a workaround, If active, that player will probably need to choose partial concealment modifier from modifier box before each attack roll.

    Regards,
    JPG

  3. #3
    It occurs to me that this is similar to the blinded effect. But at 20% rather than 50%.


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  4. #4
    Blahness98's Avatar
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    Couldn't you use a custom IFT? Like put IFT:CUSTOM(Blinking);CONC on the baddy and Blinking upon yourself? Wouldn't that work?
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  5. #5
    Quote Originally Posted by Blahness98 View Post
    Couldn't you use a custom IFT? Like put IFT:CUSTOM(Blinking);CONC on the baddy and Blinking upon yourself? Wouldn't that work?
    So far, this seems to be working. Great idea!


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  6. #6
    Blahness98's Avatar
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    Glad the work around works.
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