Thread: MoreCore Tips for Shadowrun
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January 8th, 2019, 19:17 #11
To the best of my knowledge there will only be one attribute, one skill, and one piece of equipment.
Modifiers can be a list.
Only one limit per test (the lowest one if more than one applies - doesn't matter how low quality your gun is if your agility sucks so bad you can't keep it from shaking)
They may have a non-traditional definition of exploding dice. when a 6 is rolled, you keep that die as a success, and can roll another (which may or may not succeed, and if it gets another 6, counts as a success, and rolls another die). The total value rolled doesn't go above 6 (so a d6 that rolls a 6 then a 5 isn't 11, it's a 6 and a 5 counting as two successes).
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January 8th, 2019, 19:34 #12
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January 10th, 2019, 15:05 #13
here are some sample roll outputs:
No idea what the sources ought to be...
Have a Base Roll called Tech Wizardry with Skill 4
Have a Skill called Ace Skills with Skill 5
Have a Fast Car with Equipment 3
In some rolls I applied a Limit.
6s Explode
5s and 6s add 1 Success
1s (unless it is an explode) add one Fail
No Dice Total is provided
I have not gone the route of looking at all the Limits and choosing the lowest - the player will need to do that...
mc-srun4.jpg
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January 10th, 2019, 17:14 #14
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