1. #1

    Solo D&D using FG

    Hello

    I don't own FG (yet?) and while doing a Google search I did find a thread from a couple years ago about using FG for playing D&D solo. I'm just wondering if anyone uses FG to play D&D solo? From the message I read you can do this with the DM client alone, not needing a player client.

    I've played most PC rpg's, but I've always enjoyed the dice chucking and dungeon exploration of D&D but I'm not a rpg'er (mainly the "r" portion). I'm already part of a couple gaming groups, so I'm not looking for the social aspect of D&D.

    I'm trying to find any success stories (youtube videos, blogs, etc..) of using FG to play D&D solo, but no luck.

    Thanks

  2. #2
    Stuart's Avatar
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    There are currently three (I think) FG Adventure modules available that were purposefully written for 5th Ed solo play.
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  3. #3
    LordEntrails's Avatar
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    There are 5 solo adventures here;
    https://www.dmsguild.com/browse.php?...t=&pfrom=&pto=

    Current Projects: Ultimate Undermountain (NYDUM)
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  4. #4
    Quote Originally Posted by acctingman View Post
    Hello

    I don't own FG (yet?) and while doing a Google search I did find a thread from a couple years ago about using FG for playing D&D solo. I'm just wondering if anyone uses FG to play D&D solo? From the message I read you can do this with the DM client alone, not needing a player client.

    I've played most PC rpg's, but I've always enjoyed the dice chucking and dungeon exploration of D&D but I'm not a rpg'er (mainly the "r" portion). I'm already part of a couple gaming groups, so I'm not looking for the social aspect of D&D.

    I'm trying to find any success stories (youtube videos, blogs, etc..) of using FG to play D&D solo, but no luck.

    Thanks
    I've played 3 of the 5 adventures that LordEntrails linked. They are pretty good. There are limitations but it works. I also have run many adventure modules solo. FG works great for it, better than when I used to do the same tabletop really since there's no clean up and it all waits for you if you need to take a break and come back later. Whereas tabletop you probably need some of those books if not the table and minis for your regular social games.

    In addition to the adventures, I have read this product, and it has good advice for using any product as a solo adventure.

  5. #5
    "I have read this product" (as you said). It is really usefull and cheap.

  6. #6
    Trenloe's Avatar
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    The Avalon Game Company has done a couple of Kickstarters recently for their Solo Adventure System - which is a party based, broad framework for playing D&D 5E adventures solo. It's not "pick-a-path", it presents a location, background, quests, etc. and you read through following the instructions, setting up the encounters presented, etc.. Then play them out using standard D&D rules. They've produced a lot of material that is only just beginning to make it into availability outside of Kickstarter:

    https://www.rpgnow.com/product/26565...venture-System

    There's a couple of free previews:
    https://www.rpgnow.com/product/254210/ASA-Preview-2
    https://www.rpgnow.com/product/254211/ASA-Preview-3

    These would work quite well in FG - allowing you to play through, tracking your PCs and running the encounters.


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  7. #7
    I did a 12 hr charity stream and about 8 hrs of it was me playing solo adventures. It worked well and was a blast.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b

  8. #8
    Quote Originally Posted by Trenloe View Post
    The Avalon Game Company has done a couple of Kickstarters recently for their Solo Adventure System - which is a party based, broad framework for playing D&D 5E adventures solo. It's not "pick-a-path", it presents a location, background, quests, etc. and you read through following the instructions, setting up the encounters presented, etc.. Then play them out using standard D&D rules. They've produced a lot of material that is only just beginning to make it into availability outside of Kickstarter:

    https://www.rpgnow.com/product/26565...venture-System

    There's a couple of free previews:
    https://www.rpgnow.com/product/254210/ASA-Preview-2
    https://www.rpgnow.com/product/254211/ASA-Preview-3

    These would work quite well in FG - allowing you to play through, tracking your PCs and running the encounters.
    This looks really cool. Thanks for the heads up!

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