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  1. #71
    Thanks for replying even though I'm in the wrong place! I'll try those ideas, and then look for wherever on these boards I can address this. Thanks!

  2. #72
    I'm trying to set up my system to start GMing with Fantasy Grounds . . . unfortunately any technical knowledge I once had concerning networks is over 20 years old and has likely been overwritten by the past three years by my English major . . . so, I need some detailed help.

    Setting up the software was completed and when I go to create a campaign, I click the RUN TEST button under Connection Test and get a FAILURE result.

    I've looked at the Windows Firewall setting and it looks set to allow FG through. My router also appears the same.

    Here are my answers to The Seven Questions

    1. 192.168.0.7

    2. 98.202.169.70 (I think . . .)

    3. Wired (desktop - I have a laptop that can be used wireless or wired, but I don't plan on using it.)

    4. Network profile is set to Private (using Win10 . . . have mercy on my soul)

    5. Using Windows Defender currently. The only exception set was on initial run of program - may not be set.

    6. Tracing route to google-public-dns-a.google.com [8.8.8.8]
    over a maximum of 30 hops:

    1 <1 ms <1 ms <1 ms 192.168.0.1
    2 10 ms 9 ms 11 ms 96.120.96.5
    3 14 ms 8 ms 9 ms po-113-rur101.saltlakecity.ut.utah.comcast.net [68.87.171.85]
    4 10 ms 9 ms 9 ms be-1-ar01.saltlakecity.ut.utah.comcast.net [162.151.49.133]
    5 24 ms 22 ms 20 ms be-33660-cr01.champa.co.ibone.comcast.net [68.86.90.225]
    6 23 ms 23 ms 20 ms be-12021-cr02.1601milehigh.co.ibone.comcast.net [68.86.84.226]
    7 20 ms 21 ms 21 ms be-12176-pe02.910fifteenth.co.ibone.comcast.net [68.86.83.94]
    8 20 ms 20 ms 20 ms 50.248.118.30
    9 21 ms 29 ms 23 ms 108.170.252.209
    10 20 ms 20 ms 22 ms 216.239.43.91
    11 20 ms 20 ms 20 ms google-public-dns-a.google.com [8.8.8.8]

    7. No changes made to router

    Thank you for the help . . .

  3. #73
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    Hey DoctorPhobos

    2. this should be the number displayed on the Fantasy Grounds Create New Game or Load Game screen as External
    7. you will need to create a Port Forward rule and Forward TCP 1802 1802 to 192.168.0.7 TCP 1802

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  4. #74
    Quote Originally Posted by damned View Post
    Hey DoctorPhobos

    2. this should be the number displayed on the Fantasy Grounds Create New Game or Load Game screen as External
    7. you will need to create a Port Forward rule and Forward TCP 1802 1802 to 192.168.0.7 TCP 1802
    Okay, I was right on question 2.
    On 7, I created a Port Forward rule on my router, but still get a FAILURE result when testing in Fantasy Grounds.

    Here's the settings I put into my router:

    Port Forwarding.jpg

  5. #75
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    According to your screenshot the EXTERNAL IP ADDRESS that you should use n your router is 0.0.0.0 - give that a go.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  6. #76
    Quote Originally Posted by damned View Post
    According to your screenshot the EXTERNAL IP ADDRESS that you should use n your router is 0.0.0.0 - give that a go.
    And we has SUCCESS!!!!!

    Thank you, very much for your help!

  7. #77
    Damned,
    I am not having connection issues, but my question is about the Connection.
    This seemed like the likeliest place to ask.

    Is there a place, inside the game to check for the IP Address while the game is running?

    Running into instances, where a player is running late and I have to exit the system, give the address and launch the campaign again.
    If it is a matter of just writing it down, that is not an issue, I was just curious if there was a place to check while the system is running.

  8. #78
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    Quote Originally Posted by St0ryteller View Post
    Damned,
    I am not having connection issues, but my question is about the Connection.
    This seemed like the likeliest place to ask.

    Is there a place, inside the game to check for the IP Address while the game is running?

    Running into instances, where a player is running late and I have to exit the system, give the address and launch the campaign again.
    If it is a matter of just writing it down, that is not an issue, I was just curious if there was a place to check while the system is running.
    Woot!
    Im glad you are not having connection issues.
    As you have found there is no way to get the Alias whilst in game.
    You can launch another instance of FG to the Load Campaign screen and the Alias will be the same.
    Otherwise - write it down as you are doing.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  9. #79
    Thanks for confirming that mate!
    Love the system and look forward to using it for many years to come.

    Cheers

  10. #80
    1. 192.168.1.189
    2. WAN IP: 172.16.1.65
    3. Wireless (Works on Wired and another system works on Wireless with ISP router)
    4. Private
    5. Avast: yes exeception both ALL and 1802 tried
    6. 1 <1 ms <1 ms <1 ms router.asus.com [192.168.1.1]
    2 1 ms 1 ms 1 ms igateway [172.16.1.254]
    3 * * * Request timed out.
    4 12 ms 6 ms 6 ms 207-47-191-249.ngai.static.sasknet.sk.ca [207.47.191.249]
    5 38 ms 40 ms 40 ms 142.165.0.114
    6 43 ms 39 ms 41 ms 72.14.215.46
    7 40 ms 59 ms 38 ms 108.170.250.241
    8 41 ms 39 ms 40 ms 108.170.227.39
    9 38 ms 37 ms 41 ms google-public-dns-a.google.com [8.8.8.8])
    7. Annotation 2019-04-24 224415.png

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