Thread: Lankhmar Feedback & Updates
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May 20th, 2021, 20:37 #71
lantern.png
Lankhmar Item - Lantern (4" Radius) has a link to Hazards, Fire, but the link opens up the Falling page.Got a Bug - Click & FOLLOW the procedure here, it will save time
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May 23rd, 2021, 09:45 #72
Just noticed this in SW Lankhmar - since all spells have a casting modifier. At the top of the spell description is has Rank, Range, Duration, Trappings. In Lankhmar it also adds Casting Modifier - currently "Casting Modifier" is written over "Range", and the casting modifier appears at the bottom of the spell description (and sometimes is not shown at all)
spell1.png
spell2.pngGot a Bug - Click & FOLLOW the procedure here, it will save time
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May 24th, 2021, 18:01 #73
Patches incoming this week! Thanks for finding all this stuff @Jiminimonka.
As for the Triple Cross NPCs, I can't remember the reason (it's possible it's in the patch notes thread, not sure) but I think I intentionally did not do a SWADE edition of that adventure at that time, so whatever there for now is the default SWD content. I may revisit that decision, however.
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May 25th, 2021, 23:18 #74Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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May 25th, 2021, 23:55 #75
Technically, yes, I made them. Trouble is, they're just disc-shaped images right out of the book and don't really look like bennies, and they looked pretty awful once I scaled them down to the size FG wants. I could potentially layer some type of 'benny-ish' logo over them someday but I was so disappointed the first time around it's not even on my To Do list.
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June 1st, 2021, 19:44 #76Got a Bug - Click & FOLLOW the procedure here, it will save time
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June 3rd, 2021, 22:08 #77
Not yet. I missed the deadline and got forced to work, and now I'm having an issue where my DEV campaigns are not showing up. If I can't resolve this by morning I will at least get the patch uploaded to address the Casting Modifier layout and get the rest done once I can get my campaigns to display so I can load into them.
What I'd like to do is essentially "freeze" SWD support and any new features would go into the SWADE version. Haven't managed to sell SmiteWorks on this yet. That would also mean re-issuing those Archetypes as the SWADE ones rather than having to create a second version. Basically, while it was my bright idea to build two products to support back when SWADE came out, it didn't take long to realize I had signed myself up for twice the work for the same commission. It'd be one thing if both rulesets saw the same play, but everyone jumped on SWADE because it was the "New Shiny" so I don't really see much reason to continue adding new things to that version of the product.
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June 3rd, 2021, 23:02 #78Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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June 4th, 2021, 05:12 #79
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June 4th, 2021, 05:27 #80
Setting: Lankhmar (extension)
- [Fixed] 'Casting Modifier' fields layout on the Power record sheet has been unwonkified.
In addition to correcting the layout, on the Power record itself, the label has been shortened to 'Cast Modifier' to avoid needing to adjust the column size from the SWADE default.
This might have to do for this week, given my technical issues with all my dev campaigns to work from.
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