STAR TREK 2d20
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  1. #31
    WOOHOO!!!

    THANKS ONCE AGAIN!

    I just need to figure out how to get into that now!
    -that and where it is...
    -reverse engineer the code...

    WOOT!!!

    (^_^)

  2. #32

    Update for VTM 5e Ruleset Please

    I would like to request an update for this extension to make it compatible with the Vampire the Masquerade 5e ruleset.

    Thanks for reading!
    Lensman

  3. #33
    Does that ruleset change the base calendar functionality from CoreRPG? If so, I would recommend you find someone experienced with making extensions for that ruleset to see what is needed.

  4. #34
    Quote Originally Posted by darrenan View Post
    Does that ruleset change the base calendar functionality from CoreRPG? If so, I would recommend you find someone experienced with making extensions for that ruleset to see what is needed.
    Not to my knowledge, I am able to use the Generic Lunar Day Calendar extension without any problems, and the ruleset is built off of CoreRPG framework.

    Hope that helps,
    Lensman

  5. #35
    Have you tried using this extension with VTM? If so, what is the behavior you're seeing? This extension should be compatible with any corerpg-based ruleset, unless that ruleset also changes the calendar functionality.

  6. #36
    Quote Originally Posted by darrenan View Post
    Have you tried using this extension with VTM? If so, what is the behavior you're seeing? This extension should be compatible with any corerpg-based ruleset, unless that ruleset also changes the calendar functionality.
    Thanks for the follow-up. Turns out all i had to do was add in the ruleset in order to get it working! works like a charm now!

  7. #37
    Could you paste the snippet you added so I can include it in future releases?

    I'm not sure why I listed all those rulesets, seems like CoreRPG should be sufficient, but apparently it wasn't.

  8. #38
    Trenloe's Avatar
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    Quote Originally Posted by darrenan View Post
    I'm not sure why I listed all those rulesets, seems like CoreRPG should be sufficient, but apparently it wasn't.
    Having CoreRPG as a ruleset will restrict the extension to campaigns just using the CoreRPG ruleset - not rulesets layered on top of that.

    If you want to allow any ruleset to load the extension then use just one line: <ruleset>Any</ruleset>
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #39
    But that would allow rulesets not layered on CoreRPG as well, which isn't what I want.

  10. #40
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    Quote Originally Posted by darrenan View Post
    But that would allow rulesets not layered on CoreRPG as well, which isn't what I want.
    How many rulesets are actively used that aren't based on CoreRPG? Looking at the usage stats: https://www.fantasygrounds.com/forum...rough-May-2020 There's 2 (maybe 3) - Star Wars, WFRP (3rd edition only) and maybe DSA that aren't layered on CoreRPG, maybe 1% of the total games played on FG. I would think you're safe to set it to any ruleset, with only a small amount of fallout from those who don't read your post saying it's only for CoreRPG. Seems less work than updating the extensions every time a new ruleset comes out, otherwise this cool extensions remains off limits to people who use CoreRPG based rulesets that aren't specifically listed in the extension.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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