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February 11th, 2019, 23:25 #41
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This looks very cool. If you can port it over to Pathfinder, I will buy it in a heartbeat. I realize that the whole "lamp is a lamp" argument, but in the pathfinder game I run, unless I can quick show the maps and the like, it takes away the whole "on the fly" concept as I generate on one session using 5e and cannot directly port it over to PF.
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February 12th, 2019, 10:38 #42
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Thanks Trenloe
Hi Aometora, the majority of Squareware uses 'lamp is a lamp' features, such as ambient description, objects, food, drink, treasure etc - but you're right, the fundamental world of pathfinder is different to 5e, inc stats, npcs/creatures, weapons, and tech so of the 500+ tables in Squareware, prob 25% would require some alteration. It will also require me to be familiar with PF or/and PF2, and/or choose between PF or PF2. Which takes time to read, learn and table. it would also require me to raise funds to buy me time to work on it - but I am already committed to releasing an Alpha-Version of the 5e SQW which requires monitoring feedback and making changes for a re-release and also have a huge new project, Meanders 4: Fantasy Cities, several large impending commissions, and am assembling token packs and other tools for FG. I played a single game of PF1 as a PC and saw how different it is from 5e, especially tactical depth and complexity-wise - so its not simply a matter of porting either, fundamental changes to the way I have set things up would need their own expansions and require being approached differently in numerous cases. You're the second person to ask for a PF version, so I'm not sure of the demand for it either. Regardless, I want to perfect the 5e version before I move to one that is more complex.KrisfromGTW / aka 'Maphatter'. gametilewarehouse2020.com
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February 12th, 2019, 12:15 #43
What about attempting to use the extension that lets you load other system modules?
Paul Grosse
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February 12th, 2019, 14:51 #44
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Having entered my own modules and the like into FG, I COMPLETELY understand what an undertaking it is, and I can only imagine the tie-ins that would require updating if you were to port that over to one of those two systems. I am utterly amazed at what you have done so far from the video and the like I have looked at regarding this product. I realize PF (1) is on the way out now that PF (2) seems strong in beta almost release, but it is a system I like and Paizo has a ton of my money for this system.
So, even if the nitty-gritty doesn't translate over (npc stats, magic items, etc), the maps and descriptions would be grand. Do you know if in FG that this could work under a campaign in the PFRPG ruleset?
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February 17th, 2019, 00:08 #45
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Alpha-version will be submitted approx 10th march which will fix a few things in the beta-test version currently out, meanwhile TERROR FORMER, which generates terrifying monsters in a process similar to Squareware will be coming onto the store soon too. I will complete my mission with 5e before attempting PF or any other ruleset.
KrisfromGTW / aka 'Maphatter'. gametilewarehouse2020.com
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May 15th, 2019, 21:08 #46
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- Mar 2018
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So, I just bought this Squarewave thing for Fantasy Grounds hoping it will help with my DMing. It looks amazing by the way--but I somehow missed the part where it says it was for D&D5e, and the game I'm running is for Pathfinder, which this doesn't show up in. So does this mean I now have a useless thing sitting in my Fantasy Grounds E5 files? Any advice?
Last edited by fmmm1000; May 15th, 2019 at 21:12.
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May 15th, 2019, 21:29 #47
Try this extension: https://www.fantasygrounds.com/forum...dule-Extension It will allow you to at least load the module in a PF campaign. You may get errors/strange functionality for 5E specific "stuff", but you should be able to utilise the system agnostic functionality.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 15th, 2019, 21:50 #48
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- Oct 2010
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Please post how this works. if it's worth a darn, i will gladly pony up for this.
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May 15th, 2019, 22:00 #49If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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May 15th, 2019, 22:31 #50
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