Thread: A new CreatureGen for Starfinder
-
November 18th, 2018, 21:27 #1
A new CreatureGen for Starfinder
Import Starfinder Creature statblocks for NPC entries in FG with just a couple of clicks, will also pull spells and add them to the entries!
Here is the link to the .ext files for a revised version of the Starfinder CreatureGen.
https://www.fantasygrounds.com/forum...l=1#post414576
Madman
-
November 19th, 2018, 01:30 #2
Sweet! This is what I was tinkering with for the longest time. Now I can go back to my effects listings.
Ultimate License Holder
Running:
Nothing at the moment.
Time Zone: Central Time (GMT -6)
-
November 19th, 2018, 01:59 #3
-
November 21st, 2018, 02:07 #4
Does someone have a picture of a npc setup they can post with the proper format for Starfinder.
I have been messing around with this and cannot get it to work but I am sure I am setting up the text wrong.
-
November 21st, 2018, 04:08 #5
- Join Date
- Apr 2017
- Posts
- 6
Test CR 1/4
XP 200
LE Medium humanoid (human)
Init +2; Perception +4
DEFENSE
HP 13
EAC 11
KAC 13
Fort +4; Ref +2; Will +0
OFFENSE
Speed 30 ft. (20 ft. in armor)
Melee survival knife +3 (1d4+1 S)
Ranged rifle +6 (1d8 P)
STATISTICS
Str +1; Dex +2; Con +3; Int +1; Wis +1; Cha +1
Skills Athletics +4, Intimidate +9, Profession
(soldier) +4
Languages TEst
Special Abilities
Test (Ex) test
You need EAC and KAC on different lines AND you need special abilities.
-
November 21st, 2018, 12:03 #6
-
November 21st, 2018, 22:48 #7
Working fine now. Thanks for the template Gamerlevel.
I still have a few things to figure out but this is going to be very helpful.
-
July 9th, 2019, 22:02 #8
Wonderful tool, thank you! I do have 2 minor questions in using this for Starfinder Society scenarios:
1. Are the numbers at the bottom (0-5) for the CR rating?
2. Does the "Other Abilities" header just appear as text under the Statistics block on the Other tab (it doesnt seem tro appear on the main tab)?
-
July 9th, 2019, 22:16 #9
The numbers at the bottom are form the pathfinder version. It was used for error logs. no longer used.
Other Abilities field is in Statistics just above Ecology.
Also you will find that a creature with a - in an ability score will get a ten not a 0.(need to fix this)
-
July 10th, 2019, 04:03 #10
Got it. Im assuming this does not parse traps, correct ( a relative non-issue since their stat lines are so small)
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks