Thread: MoreCore Coding Tutorials
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March 16th, 2019, 20:42 #31
- Join Date
- Dec 2018
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- 11
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extension.png
morecoreexport.png
still not work but now (metier) is there i did \scripts\manager_export_morecore.lua and add it. but the next step in extension.xml i think my error is there. i surely did miss somethingLast edited by GMpatriotes; March 16th, 2019 at 20:50.
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March 17th, 2019, 00:17 #32
Im guessing it shoudl look more like this:
ExportManager.registerExportNode({ name = "pcclass", class = "pcclass", label = "MoreCore Classes"});
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March 17th, 2019, 06:00 #33
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- Dec 2018
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- 11
Untitled.png
Morecore Abilities, Morecore classes, Morecore organisation and other with Morecore is not working for export. But other we can export.
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March 30th, 2019, 15:00 #34
The attack frame of Damned Basic Dungeon v1.10 does not seem to resize per the video tutorial.
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March 31st, 2019, 03:16 #35
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March 31st, 2019, 03:17 #36
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August 17th, 2019, 12:31 #37
Hi Damned - I am going to run B01 In Search of the Unknown using your MoreCore ruleset. I have everything from the Rules Cyclopedia already done as a .mod. I am putting ALL monster NPCs into the monster list in my Rules Cyclopedia.mod. I have a rollable table for a random monster encounter (pulling rolled monsters from the Rules Cyclopedia.mod) that is set to output to an encounter. When I roll on that table, the encounter box appears without any NPCs auto populated. I get the following error message: Script Error: [string "scripts/manager_table.lua"]:434: attempt to call field 'addLinkToBattle' (a nil value). I have NO other extensions open other than MCDbD. It works perfect without MCDbD so I think the trouble lies within that .mod. Can you point me in the right direction for a fix?
Error Message.jpg
Thank youLast edited by daggerfortysix; August 17th, 2019 at 12:35.
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Preferred Games: D&D5E
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August 17th, 2019, 12:48 #38
I have no idea...
You might have to share a subset of your module with me for testing...
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August 17th, 2019, 12:58 #39
Can I dm you my .mod file to test with? I have made no changes to MCDbD. I won't be able to to that until several hours for now.
Last edited by daggerfortysix; August 17th, 2019 at 13:10. Reason: Gotta leave the house for a while...
Ultimate License Holder
Preferred Games: D&D5E
Timezone: Normally US Central Time but often times others...
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August 17th, 2019, 13:23 #40
Yep. You can prolly find my email address around somewhere too if you look...
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