Thread: Beta Release v3.3.7
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December 15th, 2018, 23:56 #171
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Updates
- [DEV] More FG client guards to help prevent crashes when closing windows during initialization.
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December 16th, 2018, 05:31 #172
Just updated again.
All bugs that I had found to the date have been tackled. Nicely done, thanks!
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December 16th, 2018, 19:58 #173
Problems? See; How to Report Issues, Bugs & Problems
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Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
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December 17th, 2018, 08:45 #174
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It's more like a guard rail on the edge of a deep canyon.
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December 17th, 2018, 08:49 #175
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December 17th, 2018, 17:32 #176
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Updates
- [DEV][CoreRPG+] Added indent number field to reference manual article record. If not defined or non-positive, then looks the same as now. Otherwise, indents name by 10 pixels per indent specified.
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December 17th, 2018, 17:50 #177
Usage for the above feature is as follows:
<indent type="number">N</indent>
Default refpage indentation value is '0' and each indentation "shift" is 10 pixels × the indentation value.
Code:<refpage_0003> <indent type="number">1</indent> <name type="string">refpage_name_here</name> <blocks> [block_content_here] </blocks> <keywords type="string"></keywords> <listlink type="windowreference"> <class>reference_manualtextwide</class> <recordname>..</recordname> <description field="name"/> </listlink> </refpage_0003>
Most of the refpages have the default '0' indentation and appear normally, then a value of '1' for the indented refpages. If the book had been laid out with further sub-levels, I could have used '2' and so on to accomplish that.Last edited by Talyn; December 17th, 2018 at 18:11. Reason: Correct default value; screenshot
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December 17th, 2018, 17:53 #178
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The default indent value is 0.
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December 17th, 2018, 17:54 #179
That's what I meant! Read my mind not my words! Fixed!
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December 17th, 2018, 18:49 #180---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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