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October 9th, 2019, 22:49 #21
Update 2.0
Updated for FG 3.3.8 changes.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 10th, 2019, 01:23 #22
- Join Date
- Jan 2017
- Posts
- 160
Thank you much, Celestian!
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July 4th, 2021, 23:27 #23
- Join Date
- Sep 2015
- Location
- Blighty, UK
- Posts
- 81
Just for info, this extension has issues with lighting effects applied to tokens in current build of FGU in case anyone wondering why its not working like I was.
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July 5th, 2021, 00:11 #24
- Join Date
- Jul 2015
- Posts
- 207
This is a classic FG extension, I believe it does not support FGU.
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July 5th, 2021, 13:38 #25
Do I overlook something? These options are in the meanwhile already implemented in FG, so, no need for the extension anymore, I think (hence, also not needed for FGU)
My extensions for 3.5e and Pathfinder
Bug reports please here
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July 5th, 2021, 17:14 #26---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 5th, 2021, 17:29 #27My extensions for 3.5e and Pathfinder
Bug reports please here
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July 5th, 2021, 17:42 #28
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,412
Closing thread, since this extension is no longer needed.
Regards,
JPG
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