Thread: Free GTW Dungeon Map Pack Module
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November 4th, 2018, 05:28 #11
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Nice! Thanks!!!
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November 4th, 2018, 11:49 #12Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 4th, 2018, 13:54 #13
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Hi Re: Any vs 5e. I'll check the module again. I did change it to Any - please keep in mind, if not already, that if you download it from my storelink/googledrive, it doesn't get auto-updated like it does on FG - you'd need to re-download it to get any changes I make.
I would either build a larger map with the tile set in GIMP or Photoshop for instance and pin respective rooms to the larger map. The 16x16" allows you to change tokens less often than 8x8 would - but there is still some changeover required as your players move through if you use individual tiles.
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November 4th, 2018, 13:56 #14Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 4th, 2018, 14:16 #15
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OK - I'll re-check it, no probs
No should be the same link.
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November 4th, 2018, 15:05 #16
Kris, in my definition.xml you have the <category> set to any system but the <ruleset> is saying 5e. It's the ruleset that needs to be changed to 'Any'. The Category would be something like 'Map Pack' rather than 'Any System'.
Code:<?xml version="1.0" encoding="iso-8859-1"?> <root version="3.3" release="8|CoreRPG:4"> <name>GTW Free Dungeon Tile Pack</name> <category>Map Pack</category> <author>Kris McDermott / Game Tile Warehouse</author> <ruleset>Any</ruleset> </root>
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 4th, 2018, 16:52 #17
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November 4th, 2018, 17:55 #18
Ah, Kris. You have managed to zip up the module twice in that package. Remove the module from folder and zip up again. Your definition file is now great though - so that's the good news
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 4th, 2018, 18:07 #19
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November 4th, 2018, 18:42 #20If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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