Thread: Adding a New Character Sheet
-
July 13th, 2006, 02:40 #1
Adding a New Character Sheet
I'm working on a ruleset for the Top Secret SI game, and I'm to the point where I want to mess around with the character sheet. I've already made the images (six seperate pngs), I've placed them into the appropiate directories, and I can even get FG to show one instead of the traditional D20 sheet.
The problem is, it cuts off the right side. You can see it in this picture:
It's obvious that the right side has been cut off (The full shot is here.
I'm working off the d20 ruleset that came with the program, as a reference tool (everything's getting changed, but you have to learn somewhere). The appropiate entry into graphics.xml is:
Code:<framedef name="charsheet_main"> <bitmap file="rulesets\tssi\frames\charsheet_bio.png" /> <topleft rect="0,0,0,0" /> <top rect="0,0,0,0" /> <topright rect="0,0,0,0" /> <left rect="0,0,0,0" /> <middle rect="0,0,600,685" /> <right rect="0,0,0,0" /> <bottomleft rect="0,0,0,0" /> <bottom rect="0,0,0,0" /> <bottomright rect="0,0,0,0" /> </framedef>
I also edited the default width/height on the charsheet.xml section. Again, it doesn't matter what numbers I put in.
I know I'm probably missing something simple, but I'll be darned if I can find it. A lil help?
Thanks
HDM: For reference sake, when a bad guys dies, I'll turn their token over. So an upside down 'A' or 'B' means it's a corpse.
PC 1: So if we kill a 'M' is it reincarnated as a 'W'?
PC 2: That damn 'O' just won't die!
-
July 13th, 2006, 03:46 #2
- Join Date
- Mar 2005
- Posts
- 540
In your charsheet.xml file there is a setting for each individual sheet like this:
Code:<root> <windowclass name="charsheet_main"> <frame name="charsheet_main" /> <datasource name="charsheet" /> <defaultsize width="600" height="685" /> <sheetdata> ect.......
Code:<windowclass name="charsheet"> <datasource name="charsheet" /> <defaultsize width="600" height="685" /> <defaultposition x="415" y="50" /> <minimize /> <nodelete /> <playercontrol /> <sheetdata> ect......
Nice Graphics!!!!!Last edited by Cantstanzya; July 13th, 2006 at 03:49.
-
July 13th, 2006, 14:50 #3
Haha! That did it...I knew I was missing something. Thanks.
DM: For reference sake, when a bad guys dies, I'll turn their token over. So an upside down 'A' or 'B' means it's a corpse.
PC 1: So if we kill a 'M' is it reincarnated as a 'W'?
PC 2: That damn 'O' just won't die!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks