Thread: What happens if FG goes away.
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September 29th, 2018, 06:06 #31
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What content, you mean like adventures you're running through? Tell the lazy bums to pitch in, it's more than fair to split the cost of an adventure if the GM's specifically bought it for the players to play through. It's not like they're that expensive, split four or five ways it's a negligible cost if you all split it evenly.
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September 29th, 2018, 12:59 #32
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RPGs have always been a GM expense. That is why GMing is a labor of love, because it is a thankless full-time job. If you aren't
willingwanting to do it, then make someone else.
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September 30th, 2018, 14:51 #33
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So my wishing that players would buy their own PHBs and standard licenses support the hobby has resulted in you telling me not to be a DM? I am going to disagree with that philosophy.
The core books, things they use for their characters. I have no issue buying adventures and all the content I run with, but it means that for the large number of players I have brought into playing on fantasygrounds only a small minority have actually supported the hobby by spending money. The rest have just happily taken what they got for free and that makes me sad.
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October 1st, 2018, 00:00 #34
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then don't complain the players want to borrow books from the DM... the DM has ALL the books. rarely did a DM not have a book the player was using somthing out of.
Why should a playr buy a book for 2 paragraphs in it for a character they are only using this weekend? so for one class they have to buy a whole book for?
the DM has the book, they can share it. You ca';t expect every player to shell out %50 for a single class.
and FG is made to where you get to share the same book with ALL the players at the same time, and STILL get to use it yourself since it loads on the table. so it isnt like they are taking the book home and you cant read it. so you really have LESS to complain about it when it comes to FG since you arent being deprived of anything except the money you were going to have to spend ont he book anyway if YOU wnted to use it.
and FG the players, if they are not DMs, really have no need for the books since EVERYTHING load from the DMs table, and if YOU import a character with books not loadd on your table but a player had opened to create the character on their table, it might corrupt the character file....
and this is all BEFORE FG goes away, cause that is how it works now while FG servers are still up and running, and i doubt Doug could unlock the vault since it is mostly thigns owned by WotC and licensed for works to use,.
so if your players DO buy a book, you wont have access to it on YOUR FG account, unless you log into their table.
FG is made so th GM table shares EVERYTHING to all the players connected, the players never need to buy a single book to play, because FG ignores EVERYTHING from the players program. the themes, which options are on.. the colors.. everything is on the GMs table, the player can only log into it and use books from the GMs library.
EDIT: there is the whole "paid to GM" thing floating around here somewhere if you want some money back for GMing...
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October 1st, 2018, 02:47 #35
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"I wish I could convince more of my players to actually purchase content."
This was my stance, that you have flown off and attacked me for.
My reasoning for the stance is that I would like the hobby to be supported further as it is a niche industry and the DM only purchasing content limits the income stream for FG and the core rules.
I was at no point "complaining" to any major degree, again, hence the use of the word wish.
I never complained that the players wanted to borrow books.
Two paragraphs and one weekend? where did this come from. I am talking about players that play with me for years and use classes, feat, background, spell and rule reference. Again It is still a WISH for them to support the industry and put back into the community, not a complaint.
And every player? again where is this coming from?
What? Again not related to anything I said. I bought the ultimate edition for a reason.
Again, not relevant.
Yes? I don't get what you are saying I have every book I want that was never something I b
I don't, I never mentioned wanting money and money for me was never a part of the discussion.
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October 1st, 2018, 03:19 #36
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October 1st, 2018, 04:22 #37
Supreme Deity
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As always, let's keep the discussion civil, and not make statements intended to cause conflict. We welcome multiple points of view; and try to keep a light touch on the forums.
I've sent a PM to shadzar asking him to tone down his level of discussion.
Thanks all,
JPG
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October 1st, 2018, 05:16 #38
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To be fair, Fantasy Ground's architecture gives little benefit to a player who buys content. They can view it while disconnected from the GM, and the GM can authorize their modules to work in the GM's game if the player has something the GM doesn't, but by and large a player isn't gonna really get anything if they go and buy the bulk of the modules in the store. It would be cool if a player had such a good time that they wanted to throw money at FG or at the content makers, and I still think that the players and GM should evenly split the cost of something like an adventure module if the GM buys it for the players to play, but the whole angle of FG's design philosophy seems to be to shield players from as much financial burden as possible.
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October 1st, 2018, 08:37 #39
I always encourage players in my games to buy a license even of they are only ever going to play with me on my ultimate.
I also encourage them to give GMing a go - even if it is just a one or two session game.
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August 19th, 2019, 23:24 #40J.R.R. Tolkien wrote, "I wish life was not so short. Languages take such a time, and so do all the things one wants to know about."
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