STAR TREK 2d20 02

View Poll Results: Which scenario do you prefer (assuming you can participate in the time slot)?

1. You may not vote on this poll
  • Skitter Shot (level 2 special pregens)

    1 100.00%
  • Into the Unknown (though probably not all quests)

    0 0%
  • Fugitive on the Red Planet

    0 0%
  • Yesteryear's Truth

    0 0%
Multiple Choice Poll.
  1. #1

    SFS FG Con 13 Friday 12th 7 PM GMT Scenario Subtier 1-2 Poll

    Poll to determine one of the scenarios for FG Con.

    Times might be adjusted if there is not enough interest.

    Duration: Not longer than 4 hours as it is already pretty late.

    Technical details: We will use Fantasy Grounds (GM has Ultimate) and Discord (though that probably means no GM sounds).

    Skitter Shot

    All Hands on Deck!

    Don't worry, the skittermanders are here to help!

    When a routine salvage operation deep in the Vast goes awry, the skittermanders Dakoyo, Gazigaz, Nako, and Quonx must [come to the rescue].

    In addition to this exciting adventure, this book includes four pregenerated characters that are ready to play, with full stat blocks and backstories. The inside back cover also holds a wealth of information that will help you roleplay the six-armed creatures, such as their species' thoughts on food, religion, and how to relate to other cultures, as well as examples of skittermander slang.

    Skitter Shot is an adventure for four skittermander characters who are eager to help those in need and explore a seemingly abandoned starship, written for the wildly popular Starfinder Roleplaying Game.

    Into the Unknown

    A series of five Starfinder Quests designed for 1st-level characters.

    When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars.

    "Into the Unknown" includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC's previous accomplishments into account for a climactic final showdown against an enemy starship.

    Written by Ron Lundeen.

    Starfinder Society Scenario Tags: Quest, Repeatable, Starship

    Fugitive on the Red Planet

    A Starfinder Society Scenario designed for levels 1-4.

    Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton's wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town's formerly defunct mining operations, be related to the wayward Starfinder?

    Written by Jim Groves.

    Starfinder Society Scenario Tags: None

    Yesteryear's Truth

    A Starfinder Society Scenario designed for levels 1-4.

    A Starfinder expedition's dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.

    Content in Yesteryear's Truth also contributes to the ongoing goals of the Wayfinders faction.

    Written by Jason Keeley.

    Starfinder Society Scenario Tags: Faction (Wayfinders), Starship
    Last edited by stephan_; September 20th, 2018 at 12:50.

  2. #2

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