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  1. #1

    Effects code problems

    I put [Parry +1] in a Line under the Block Edge, but it doesn't add 1 to the parry score, either shown or derived or in the result readout. If you create an Effect and add that it works.

    Likewise I had a medium shield [Parry +1, Ranged|Thrown +2] where the second part works, but the parry part doesn't. Again you can add this as an Effect and it works, but not if it is part of the equipment description.

    Parry mods seem to fail? Is this just me?

  2. #2
    Have you tried it with the Parry all lower case?

  3. #3
    Doswelk's Avatar
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    Quote Originally Posted by dstuffle View Post
    Have you tried it with the Parry all lower case?
    [Parry +1] should work, what version of SW and what extensions are you running?
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  5. #5
    Doswelk's Avatar
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    I do know Global Effects broke stuff not sure if it was fixed, I do not use it anymore, not sure you need the defeated marker addon either
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  6. #6
    Ikael's Avatar
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    Effects does not change character sheet values. You can only see [Parry +1] in Attack roll results, not as derived stat modifier in your sheet.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

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  7. #7
    I know that. I was checking the chat output and the recorded Parry values, but had no effect.

  8. #8
    OK the shield thing seems to have resolved itself, not entirely sure why, but might be that you have to make sure the adjusted item is re-equipped if needed, and you have to pass over them one time on the CT to make sure it adds the effect.

    Next question: could someone explain to me if you can code effects for silver weapons against werewolves? How do you make a werewolf invulnerable to none magical, silver weapons, and how do you make a weapon do silver type damage?

    Thanks in advance...

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