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August 31st, 2018, 11:09 #11
I might also note.. wow, you got your work cut out.. lol.. you'll be well loved when you get this thing ready next year when the rules are finalized. We had a character that could inflict Stupefied with a strike. That's a messy one in the current iteration. Penalties to Spells, Spell DCs along with the stat reductions. That was messy to deal with on the fly as it didn't degrade always by one level per round (stupefied 2 to 1), while other times it did. Good luck!
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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August 31st, 2018, 16:24 #12
Thanks. Nice to know it's working well.
1) I haven't done anything with effects yet, nor ability damage. So the code is still from PF1, which needs 2 points of ability damage to change the modifier.
2) Thanks for the reminder. I'll add spells to the create PC button.
3) I assume the NPC was still on the combat tracker? If so, that is standard FG functionality. You can CTRL+click in the CT to target/untarget, and also the GM can clear the target through the targeting icons in the CT. Once the creature is removed from the CT the targeting will also be removed.
Thanks for the feedback.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 31st, 2018, 16:27 #13
Thanks! I think...
Yeah, I think there are going to be a few things that will just have to be handled manually. I'd like to automate a lot of the laborious tracking, but if the rules are diverse or not repeatable then it's going to offer little reward/return on super complex coding that would probably need updating with future classes/feats/supplements...Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 3rd, 2018, 03:23 #14
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- Mar 2018
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Especially with how in flux the playtest rules are as it is.
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September 3rd, 2018, 16:32 #15
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Yes, I was able to manually create all the 2nd module NPCs.
Other observations: Must remember to insert ", or" between multiple attack options. Watch out for sequence issues, eg Zakfah has "scimitar (forceful, sweep) +11," instead of "scimitar +11 (forceful, sweep)". None of the Bestiary 2ed entries have size specified eg 5/5, you have to derive the size entry from the the creature traits, eg "Chaotic Evil Gnoll Humanoid Medium" for Zakfah.
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September 3rd, 2018, 16:49 #16
Nice one.
Just use "or" not ", or".
Yeah, Paizo not sticking to their own standard doesn't help. Is this the only one you've seen?
In a later release of the ruleset the size will be parsed out of the traits entry. Until then I left the space/reach fields in the NPC record to allow a size, other than the default of 5 feet, to be specified if needed.
Thanks for the feedback.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 3rd, 2018, 19:37 #17
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September 3rd, 2018, 19:43 #18Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 18th, 2018, 13:54 #19
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Love what we have so far. Hope we got some more stuff coming soon!
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September 18th, 2018, 17:07 #20
Minor updates today: https://www.fantasygrounds.com/forum...s-on-9-18-2018
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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