Thread: 5e Bug Reports (Part 4)
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November 16th, 2018, 21:49 #81
Thanks LE, I'll get onto those right away.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 17th, 2018, 16:50 #82
Hold on, those are the wrong links... (I copied fromENWorld post).
PHB is here; https://media.wizards.com/2018/dnd/d.../PH-Errata.pdf
MM; https://media.wizards.com/2018/dnd/d.../MM-Errata.pdf
DMG; https://media.wizards.com/2018/dnd/d...DMG-Errata.pdf
Sorry, I should have verified it myself first.
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November 18th, 2018, 04:01 #83
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Perhaps it is operator error, as it most often is for me, however, I figure this would be a place to get the answer. During combat, PC targets NPC and rolls attack within the tower. This method does not automatically attach to the targeted NPC, I have to manually perform this function. Did I not put in a correct option or is this how it is built for FG?
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November 18th, 2018, 04:09 #84
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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November 18th, 2018, 04:43 #85
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I did add the NPC to the combat tracker and from the CT to the map, I am having no issues with the NPC's attack and damage auto applying. I am not sure how I added the PC to the CT, I will clear the CT on the next session and add the PC to the CT as you suggest and I will get back on that... unfortunately it will be two weeks before I have another session scheduled.
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November 18th, 2018, 05:17 #86
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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November 18th, 2018, 05:23 #87
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November 18th, 2018, 11:16 #88
The dice tower isn't intended for attack and damage rolls - those won't 'attach' as you say to the target. The dice tower is used when you want the PC (or the DM if they have show DM rolls turned on) to make a saving throw, ability check or skill check (or any otyher kind of roll) and you wish the roll to be hidden. If you don't want players to see the results of attack rolls then switch the option Show DM rolls to off and/or show results to clients and/or show roll totals. Play with those options until you get the results you want.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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November 18th, 2018, 16:47 #89
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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November 19th, 2018, 17:38 #90
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Re: Dragon Heist
NPCs: Allowsaurus, Bandit Captain
Problem: No icon in the upper right corner of the NPC window.
NPC: All traps and hazards
Shouldn't their actions be a reaction instead? Reason: Actions are taken on the NPC's turn, where reactions are taken on other creatures' turns.
NPC: Carnie
Problem: The trait is all messed up. It shouldn't be there if it is based on a human commoner.Last edited by astromath; November 19th, 2018 at 18:41.
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