Page 1 of 5 123 ... Last
  1. #1
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    771

    Revesion inWork Status

    This thread is to help keep you the community updated on the status of the Revision currently in work for the SFRPG..
    I will update new features added, bugs fixed ect... As I work on it.
    I will let the community know when a Rev has gone to the Test server so you all can look at and test the new changes for functionality and bugs, you will be able to report back issues and ideas about the changes so I can fix or improve before releasing to live.

    Thanks and enjoy
    Russell Campbell
    FG Product Development Projects Link


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  2. #2
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    771
    Rev 1.0.12.
    CURRENT STATUS. (LIVE)


    NEW FEATURES
    Class Record Restructuring - Changes made to the structure of the class record for features and abilities to allow new content to a class to be easily add in.

    FIXES and CHANGES
    [Class Editor] Fixed text string showing in Key Ability, this field is also now editable.
    [Combat] Fixed Incorporeal creatures now take 1/2 damage from energy attacks.
    [BAB] Fixed advancement numbers
    [Skills] Fixed Operative Free skills


    Other Information
    -- These changes were moved into and applied in the 1.0.11b Hot Fix update.
    ***Weapon Critical Effects-When a critical hit is scored with a weapon that has a critical effect, the effect is automatically applied to the target(s)
    ***[Char] Damage Order fixed now (TempHP-Stamina-HP)
    ***[Items] Added Item Templates and Forge to players Item box.
    Last edited by Samarex; November 14th, 2018 at 00:24.
    Russell Campbell
    FG Product Development Projects Link


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  3. #3
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    771
    Once I have the Class Record part finalized I will update the Starfinder Wiki with the XML structure of a class so those of you that create Homebrew classes or versions of current classes have the information needed to format the record correct.
    Russell Campbell
    FG Product Development Projects Link


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  4. #4
    Will the new Starfinder FAQ changes be updated into the existing Core Rulebook for Fantasy Grounds?

  5. #5
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    771
    Quote Originally Posted by KILLGORE View Post
    Will the new Starfinder FAQ changes be updated into the existing Core Rulebook for Fantasy Grounds?
    I will look into updating the rule book when I go thru it. While working on the Armory conversion I found a couple things with the core rules that I plan to change. So I can look at making those updates also.

    Note on the status of the Armory.
    As of last night I have got ALL the data input files done and the Reference manual just needs some clean up work and the images for weapons. (the two images that show all the weapons in the actual book, I am breaking out each weapon and attaching it to the descreption of the weapon).
    Once that is done it will be ready to package up and summit for review.
    There are also a couple minor issues with the ruleset that need Ironed out and I hope to have that done and ready when the Armory comes back from review.
    So its getting real close to release.
    Russell Campbell
    FG Product Development Projects Link


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  6. #6
    Sounds great. I will be picking it up when you guys release it.

  7. #7
    I was under the impression that 1.0.12 was going to have effects implemented. Is that still the plan?

  8. #8
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    771
    Quote Originally Posted by Mithtaken View Post
    I was under the impression that 1.0.12 was going to have effects implemented. Is that still the plan?
    The work I did with effect is already in 1.0.11.
    It was the automation of weapon critical effect automaticlly applying to the creature or PC with a critical hit
    Russell Campbell
    FG Product Development Projects Link


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  9. #9

  10. #10
    any Chance for an update on what you are working and things to look forward too?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in