-
August 23rd, 2018, 00:32 #121
- Join Date
- Jul 2007
- Posts
- 4
A few minor ones:
- Bo Staff has Bulk 2 Hands 3 instead of Bulk 1 Hands 2.
- Flail is missing?
- 'L'ight items have no weight, should they be .1?
- Should weapons have the ability to set the proficiency next to them on the Actions page? I might be missing where the 'Prof' value comes from. (In this case, a Monk with a Bo Staff and Monastic Weapons feat.)
-
August 23rd, 2018, 01:02 #122
Fixed in this weeks release, see this thread - especially the bug tracker link in this thread: https://www.fantasygrounds.com/forum...1b-August-21st
No meaningful update at this point.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 01:04 #123Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 06:17 #124
Thanks for spotting these, I'll get them updated for the next release. Tracker ID #1.024.
This is a bug (1.023 in the bug tracker). The weight of 0.1 will be applied to bulk L items once they are opened. A fix is in the pipeline to auto apply this correctly without having to open the item.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 12:15 #125
[QUOTE=Trenloe;402291]Fixed in this weeks release, see this thread - especially the bug tracker link in this thread: https://www.fantasygrounds.com/forum...1b-August-21st
I see you've changed the ancestry, thanks. I didn't think you were planning to do any more work on this.
It still doesn't have the ability to select the two sub-traits. I assume it will not have them at any point since it's still too much work to update. So if you decide to take "intimidating visage" and "low-light vision" for example you still need to add the benefits of these to the sheet yourself.
-
August 23rd, 2018, 16:20 #126
I think there's a misunderstanding here. I never said I would stop doing work on ancestries, especially when fixes are required to correct data, bugs, etc..
This functionality is specifically what I said I wouldn’t do anything on soon. The player is asked to do the change manually by a prompt in the chat window and in the character tracker.Last edited by Trenloe; August 23rd, 2018 at 16:24.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 16:27 #127
Sorry if I misdunerstood your question. The ability to use these ancestries properly has been updated in this week's release. If you’re referring to an automated way to auto add two out of four abilities then this is a manual process - prompted for in the chat window and tracker. Some details in this in the post here: https://www.fantasygrounds.com/forum...l=1#post401242
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 18:49 #128
When building an Alchemist, I noticed that he was given expert in fortitude saves and trained in reflex and will saves. He should have expert in reflex saves as well. Thanks!
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
-
August 23rd, 2018, 20:46 #129Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 23rd, 2018, 21:03 #130
Thanks for reporting - assigned #1.027 and #1.026, respectively. The error can be ignored for now, as it doesn't impact any further code/calculations - however, it does mean that a wound/dead status change is not reported in the chat window when HP goes negative. Both are fixed in the next release - pending any errata changes on death/recovery rolls from Paizo...
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks