Thread: Forcing Results
-
August 8th, 2018, 14:18 #1
- Join Date
- May 2018
- Posts
- 94
Forcing Results
Ok so, is there a way to force FG to roll a natural 20 on an attack skill check or something, as a GM, without showing in the text that its a manual roll?
-
August 8th, 2018, 14:31 #2
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
When I use manual rolls as GM, it doesn't display that it was manual.
-
August 8th, 2018, 14:31 #3
Try this - https://www.fantasygrounds.com/forum...Dice-(DM-only)
You will need to do some experimenting with a localhost connection to see what the various options look like for your players.
-
August 8th, 2018, 14:32 #4
-
August 8th, 2018, 17:36 #5
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,562
This is built into the CoreRPG framework that most rulesets are built on.
1. Turn on Dice: Manual entry in Options
2. Make a roll.
3. A window pops up with a new manual roll entry describing the roll and providing four buttons.
4. Use the button that performs the roll the way you want.
The four buttons work as follows:
X = Cancel Roll
Die = Make roll normally using virtual dice
F = (GM only) Appear to make roll normally using virtual dice, but replace die result when reported to chat window (shows shadow dice on client)
Check = Specify die result manually, and report to chat window (without using virtual dice)
None of the options report manual from the GM side. There is no way to disable MANUAL tag on the player side.
Regards,
JPG
-
August 8th, 2018, 20:04 #6
- Join Date
- May 2018
- Posts
- 94
That was very clarifying but one thing i couldnt get... is:
Is there a way to manual roll and mimic completely a nomal roll for the players? like the dice rolling in the chat box and displaying the result i choose and the chat entry the same?
Edit1: Also, after i enable manual entry will the "manual dice entry" box pops for players too?Last edited by Arcanun; August 8th, 2018 at 20:09.
-
August 8th, 2018, 20:45 #7
No to both question.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
August 8th, 2018, 21:35 #8
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
-
August 9th, 2018, 12:12 #9
- Join Date
- May 2018
- Posts
- 94
-
August 9th, 2018, 12:35 #10
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks