Thread: Troubleshooting Syrinscape
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July 22nd, 2018, 02:55 #1
Troubleshooting Syrinscape
I decided to finally break into Syrinscape and try it out and wanted to see how the "3rd party api" worked.
I first started playing with the DOE: Base/Sounds extension in 5E with no other extentions. Followed the instructions that Gwydion did in his video but the sound wasn't playing.
Since then I've been trying to just get my browser to play the Syrinscape URI and it won't do that either. Should it? I can't seem to find definitive answer on that.
Trying to rule out Syrinscape as the problem before I get any deeper. I can click all the buttons and they work but can't seem to get it to play from something else.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 22nd, 2018, 03:03 #2
Assuming you're running on Windows, try reinstalling Syrinscape. The URLs should work in a browser, as the URL should be registered in Windows registry to start Syrinscape. If this isn't working, then that registration may not have been successfully created.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 22nd, 2018, 03:17 #3---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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August 30th, 2018, 09:51 #4
Just did a quick search and saw this thread. I have the same problem but on a mac. Sounds play fine in Syrinscape. Cut and paste the URL in to FG or a browser and no joy. Safari says:Failed to open the specified address. Because MacOS doesn't recognise internet addresses starting with syrinscape-fantasy:
Tried it in Google chrome and it just googles the address rather than play. I appear to be registered and have logged out and back into Syrinscape successfully.
Here's the link created for the Force Missile. "syrinscape-fantasy:elements/YnVnYmVhci1iYXR0bGU6Om1hZ2ljLW1pc3NpbGUtYS1jb3B5/play/"
Is there something else I'm doing wrong?
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August 30th, 2018, 10:26 #5
Check your Syrinscape version number - the 3PI functionality does not work in v1.3.7-201807xx (I can't remember the last couple f digits).
Syrinscape v1.3.7-20180815 does work correctly - and yes, I really don't think much of their versioning system - especially when the "rules" for Symantic Versioning are so well laid out (https://semver.org/)Dulux-Oz
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August 30th, 2018, 11:05 #6
I was using 1.3.3.-20160816 which is the previous Mac version to 1.3.7-2018730
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August 30th, 2018, 11:48 #7
Dulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
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August 30th, 2018, 11:56 #8
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August 30th, 2018, 15:03 #9
I don't know, I think it's quite good. It's Semantic (note correct spelling!) versioning, with the addition of the date the produce was released, in this case 2018-08-15. So you get extra info, while keeping your desired semantic versioning. Best of both worlds if you ask me!
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 30th, 2018, 15:19 #10
Spelling noted - I never could spell correctly
Unfortunately, the previous version was v1.3.7 as well - yes, it had a different date, but as there was a bug fix it should have been (at least) v1.3.8. Having two different version with the same version number is not "a good thing" - made only slightly "less bad" because the date was attached.
"Best practice" is to follow the Semantic Version 2.0.0 standard (as unofficial as it may be) - and then add the date afterward if desired (and as allowed for in the SemVer standard).
However, people are free to use whatever versioning system they like, and it doesn't really matter - except that more and more people and professional coding houses are beginning to follow the SemVer standard and so expect the numbering system to mean a certain (the same(?)) thing.
BUT no matter which system is used, having two different versions with the same number (ignoring the date) is "not a good thing".
Just my $0.02 worth
CheersDulux-Oz
√(-1) 2^3 Σ Π
...And it was Delicious!
Alpha-Geek
ICT Professional
GMing Since 1982
NSW, Australia, UTC +10
LinkedIn Profile: www.linkedin.com/in/mjblack
Watch our games on Twitch: www.twitch.tv/dulux_oz
Support Me on Patreon: www.patreon.com/duluxoz
Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz
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