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  1. #1

    Advanced Effects Question.

    I'm looking for a way to actually have things like weapon specializations and weapon focuses into account.

    Sort of an effect such as:

    (for weapon focus)

    Case [weapontype]
    when longarms
    atk = +1
    when shortarms
    atk = +1
    end

    Something like that has to be possible.. And if so.. where exactly would you put it. like how could you put that into effects.


    Or is we could get a Weapontype Condition

    If [weapontype] = longarms
    atk +1

    And then we could just make basic little effects like

    If [weapontype] = longarms
    atk +1
    If [weapontype] = small arms
    atk +1
    If [weapontype] = grenades
    atk +1

    or whatever
    Last edited by The Lewtz; July 9th, 2018 at 04:44.

  2. #2
    Samarex's Avatar
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    Quote Originally Posted by The Lewtz View Post
    I'm looking for a way to actually have things like weapon specializations and weapon focuses into account.

    Sort of an effect such as:

    (for weapon focus)

    Case [weapontype]
    when longarms
    atk = +1
    when shortarms
    atk = +1
    end

    Something like that has to be possible.. And if so.. where exactly would you put it. like how could you put that into effects.


    Or is we could get a Weapontype Condition

    If [weapontype] = longarms
    atk +1

    And then we could just make basic little effects like

    If [weapontype] = longarms
    atk +1
    If [weapontype] = small arms
    atk +1
    If [weapontype] = grenades
    atk +1

    or whatever
    Well you dont really need a effect or condition. If you have weapon focus or specilaztion. You can add that bonus to the attack section of the weapon and it will always count in on your attack.
    Russell Campbell


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  3. #3
    Blahness98's Avatar
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    Yeah, as Samarex says, the easiest way to handle weapon focus is to simply add the bonus into the weapon attack line. You *could* do this with a generic ATK: 1 effect, but it would then need to be toggled as you change weapons.
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  4. #4
    Samarex's Avatar
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    Quote Originally Posted by Blahness98 View Post
    Yeah, as Samarex says, the easiest way to handle weapon focus is to simply add the bonus into the weapon attack line. You *could* do this with a generic ATK: 1 effect, but it would then need to be toggled as you change weapons.
    You dont need a effect. There is a magnify glass Icon for each weapon. This opens the weapon editor. You can add the bonus there and it is added to your weapon. Weapon Focus is a permenat bonus from your feat. Should not be any need to togggle on abd off
    Russell Campbell


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  5. #5
    Blahness98's Avatar
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    Quote Originally Posted by Samarex View Post
    You dont need a effect. There is a magnify glass Icon for each weapon. This opens the weapon editor. You can add the bonus there and it is added to your weapon. Weapon Focus is a permenat bonus from your feat. Should not be any need to togggle on abd off
    Yes sir, I know. Hence the first part of my sentence, which after reading again, isn't clear. I just posted a possible effect in case he wanted to do it the hard way.
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  6. #6
    Samarex's Avatar
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    Quote Originally Posted by Blahness98 View Post
    Yes sir, I know. Hence the first part of my sentence, which after reading again, isn't clear. I just posted a possible effect in case he wanted to do it the hard way.
    I was just clearing it up
    Russell Campbell


    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

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