Thread: Ages Past/ Spiders of Cormanthor
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May 21st, 2006, 08:55 #1
Ages Past/ Spiders of Cormanthor
Hey Players of Ages Past, and Spiders of Cormanthor. I just wanted a thread that we could post on and talk about either campaign and have a one stop shop for both. If there is no interest then I'll let this thread die. I will still post everything in the Calendar as far as announcements go, but here we can plan gaming times or just have general conversations about Sayn's forked tongue, or Tim's inability to keep his big mouth shut. If there's no interest again just let the thread die.
ShawnSee you around the table.
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May 21st, 2006, 19:16 #2
Nice thread. Now I don't have to bug everyone in Messenger.
I was just thinking is it possible to affect other players with skills? Maybe use of diplomacy, bluff, intimidate etc on players would make characters a bit more PC-like. It's almost impossible to affect other characters decisions as we know a bit of each other IRL. How would you act if Fareces threatened to kill you or Sanyn tried to persuade you to buy him a drink?
I'm also having some problems with Sanyn. I'm supposed to be diplomatic, nice and intelligent. It's going down the drain as my english is not that good (maybe good but not fast enough) and I really can't talk as diplomatically and intelligently as I should.
Btw: Finland won the Eurovision! \,,/
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May 21st, 2006, 19:58 #3Originally Posted by acmer
I'm also having some problems with Sanyn. I'm supposed to be diplomatic, nice and intelligent. It's going down the drain as my english is not that good (maybe good but not fast enough) and I really can't talk as diplomatically and intelligently as I should.
I hope this helps.See you around the table.
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May 22nd, 2006, 09:45 #4
I'm starting to be a real pain in the ***, but...
An example: we search for tracks. DM asks for a roll and we get low numbers. DM announces that we did not find anything. It's pretty obvious that there are tracks but we did not find them.
Another: the party travels casually along a road. The DM asks for Spot -rolls. Of course there is something even if we did not spot anything.
It's extra work for the DM but at least I'd like if the DM rolled that kind of things. Well, at least some passive rolls like some spots and listens. If there are immediate and obvious results like most hides and attacks, it's a roll for the player to do.
To ease the burden one roll could be good in searching tracks for example. The tracks are the same for everyone and bonuses/penalties adjust the individual result.
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May 22nd, 2006, 14:06 #5Originally Posted by acmer"The Wheel of Time turns, and Ages come to pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose. . ."
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May 22nd, 2006, 16:54 #6Originally Posted by acmerAn example: we search for tracks. DM asks for a roll and we get low numbers. DM announces that we did not find anything. It's pretty obvious that there are tracks but we did not find them.See you around the table.
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May 22nd, 2006, 17:07 #7
Short Break
I am going to be moving on the 29th of May. So I will not have internet until the 12th of June. The problem is we are at the end of the adventure and I would like to knock it all out in one shot, if possible. Depending on how long it takes you guys to complete the quest. I would rather not leave you all in a cliff hanger. I would rather give you time to do down time stuff and level characters, you know make some scrolls, maybe some potions, visit relatives, or just relax and enjoy your riches. I'll leave it to the group, to cliff hang, or not to cliff hang. That is the question.
See you around the table.
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May 22nd, 2006, 17:31 #8
If you meant The Spider, Shawn, I must inform you that you are wrong. Far from true, very far. My campaign is divided in a few chapters, you are nearing the Chapter One end, but there's much more left. It's really far from completion.
If you forgot - Derezz got away from you, teleporting himself... somewhere. You just have a single lead, but you don't even know if it will help you at all."The Wheel of Time turns, and Ages come to pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose. . ."
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May 22nd, 2006, 20:54 #9
But what happened to our original find the wagon -mission? It sounded like pretty easy money so Sanyn would hate to miss it. And I don't like loose ends.
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May 22nd, 2006, 21:02 #10
No I was refering to my campaign, and like you said it's not the end of the campaign, or even the chapter. Rather it is the end of this page in the endless story of The Ages Past.
See you around the table.
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