Thread: [Extension] Advanced Kombat (5E)
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December 19th, 2018, 09:44 #221
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anyone tested this with 3.3.7 ?
It says in start here that it only works with 3.3.6, and I'm scared to update (as I don't want to lose this extension - it's too good & important)
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December 19th, 2018, 10:39 #222
It worked for me yesterday.
BTW, does anyone tried using it with the new Extension from Bobby jo and Rob (Critically Awesome Essentials)?!Last edited by pablomaz; December 19th, 2018 at 11:02.
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December 19th, 2018, 14:45 #223
I used Advanced Kombat for my sessions last night. It seemed to work despite the warning. (Though there are a couple of features I didn't use.)
I just d/l Critically Awesome Essentials and the two extensions don't seem to work together. So I'll use AK. Much more important.Fantasy Grounds Unity Lives! Good job, Smiteworks!
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December 19th, 2018, 17:51 #224
That's part of the 5e ruleset in terms of statuses. You'd have to make an extension that changes the statuses the 5e ruleset cycles through.
Regarding the 3.3.7 update. that error is a safeguard to remind user that it was built for 3.3.6 and may/maynot work with 3.3.7.
AK 2.0 has entered questionable doubt territory in terms of it being released due to a license change in respect to the rulesets AK is based on.
More information here:
https://www.fantasygrounds.com/forum...reRPG-5E/page3Last edited by Ken L; December 19th, 2018 at 18:10.
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December 19th, 2018, 18:17 #225
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December 20th, 2018, 04:18 #226
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I have just tested it and nearly everything seems to work, except for 1 fatal flaw that only affects my players. When they zoom in and out of the map, the tokens are not locked and they fly off the map. The same thing does not happen to me as the DM.
Also, I can't Clear Saves. The green and red colored checkmark and X can't be removed without deleting the tokens.
Is anyone else running into these same problems?Last edited by Grenz; December 20th, 2018 at 06:45.
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December 20th, 2018, 06:09 #227
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I also have the sweet druid handling extension and didn't realize this was what was destroying Kombat extension. I'm going to have to stop using it so I can get advanced Kombat back. FG isn't worth going back to vanilla without that extension!
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December 20th, 2018, 11:19 #228
AK is a crucial expansion for 5e, as it brings so many enhancements to combat.
I've noticed a bug when running it in 3.3.7, regarding being able to set up images as battlemap backgrounds.
https://www.fantasygrounds.com/forum...569#post418569
[CoreRPG+] Images can be sent to background panel or full screen panel.
It doesn't include/overwrites/or otherwise removes the zoom arrows in 3.3.7 (that appear at the top right of image windows in 3.3.7), making it impossible to use that great new feature.Last edited by StoryWeaver; December 20th, 2018 at 11:37.
Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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December 20th, 2018, 12:54 #229
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December 22nd, 2018, 12:02 #230
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