Thread: Characteristic 15 Mods are 0?
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June 9th, 2018, 05:43 #1
Characteristic 15 Mods are 0?
When a characteristic is set to 15 the Mod changes to 0, when it's set to 14 it's 2.
Also it looks like stuff in Weapons on the Actions table doesn't update if the Characteristic or Skill values are changed.Native Texan. Tabletop Gaming since 1977. Ultimate License holder. Life-long Trekkie. Traveller fanatic. Die-hard Savage. OSR enthusiast. 1930's Pulp aficionado.
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June 10th, 2018, 13:44 #2Ruleset and much more content built for FGU.
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