Thread: Imperial Calendar
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June 9th, 2018, 05:17 #1
Imperial Calendar
Since Mongoose Traveller 1st Edition is an official ruleset now, can we get support for the Imperial Calendar (https://wiki.travellerrpg.com/Imperial_Calendar) added to the Calendar thingy?
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June 10th, 2018, 13:46 #2Ruleset and much more content built for FGU.
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June 10th, 2018, 17:44 #3
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Actually, the calendar code is in the CoreRPG set, and the current version won't support a Traveller calendar. It would require a ruleset update. I can supply the code if you want.
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June 10th, 2018, 18:31 #4
Traveller is built on top of CoreRPG, so it's not in the ruleset (as the ruleset inherits from CoreRPG for anything that's not been overridden). So if you want to supply the code (which would be ace) I could add it in (and credit you for it), or you could create it as an extension - the choice is yours, but I think it's ace you're willing to do this which is awesome! PM me if you want to send the code.
Cheers,
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June 10th, 2018, 19:24 #5
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The CoreRPG calendar routines assume all months start with day 1. However, the Imperial calendar basically has "Holiday" as day 001 and the rest of the year as one big month starting with day 002. There is no way to do this within the framework provided by CoreRPG for "hooking into" the calendar system. One would have to replace utility_calendar.xml and related scripts - this is easiest done within the ruleset.
Though, on thinking about it, we may be able to specify a "starting day" for the month (which defaults to 1) and add that to the CoreRPG calendar. Then we could create a calendar with 2 months - "Holiday" of one day, and the rest of the year with a starting date of 2 for a length of 364. I'll get with Moon Wizard about that and see if it's something he's willing to do...
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June 10th, 2018, 19:27 #6Ruleset and much more content built for FGU.
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June 10th, 2018, 21:32 #7
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It all depends on the rest of the calendar. (week size, day names, etc.)
Is there an online place to review the calendar details?
JPG
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June 10th, 2018, 21:46 #8
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It's a really simple calendar. As I said, it's essentially two months, but the days are numbered sequentially (the second month starts at day 2, rather than restarting with day 1).
https://wiki.travellerrpg.com/Imperial_Calendar
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June 11th, 2018, 00:56 #9
There is holiday
and then there are 52 weeks of 7 days for 364 days
giving 365 days in total
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June 29th, 2018, 21:34 #10
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OK, MW incorporated some needed functions into CoreRPG. Attached is an extension and module to implement the Imperial Calendar (once you get CoreRPG v3.3.6).
MadBeardMan: You may want to add the code from the extension into your ruleset, so in the future only the module is required...
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