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August 22nd, 2018, 14:35 #41
- Join Date
- Jan 2015
- Location
- Grand Rapids, MI
- Posts
- 136
If the combined extension is licensed GPL v3 then go ahead. You will need to ask the other extension author if he wants to do this. Was what was said. I am the other extension author, I also said to go ahead. Please explain the rest of the issue?
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August 22nd, 2018, 14:48 #42
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August 22nd, 2018, 15:06 #43
I had permission from both authors.
If I missed something let me know and I will adjust for it, if I can
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August 22nd, 2018, 15:14 #44
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August 22nd, 2018, 16:17 #45If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 22nd, 2018, 17:22 #46Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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August 22nd, 2018, 19:44 #47
- Join Date
- May 2016
- Posts
- 63
I've modified Advanced Kombat to include the Current HP extension for my own uses. It took a bit of trial and error, but for the most part you can copy the Current HP files into your Advanced Kombat extension and include the new files. It only gets tricky when you have to integrate the Combat Tracker files, and then you just need to combine the functions together. The functions that Current HP needs don't load correctly with both modules installed until you combine the CT files. Unless Advanced Kombat starts including Current HP though, you'll have to remodify files every time there is an update.
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August 23rd, 2018, 06:08 #48
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October 25th, 2018, 15:11 #49
- Join Date
- Jan 2015
- Location
- Grand Rapids, MI
- Posts
- 136
I've just updated the main post with a new version of this extension as well as a new video showing the new features. For reference this is what has changed in v2.3
- Updated the files to utilized the renamed objects in Fantasy Grounds v3.3.6. This means this extension will require ver 3.3.6 of Fantasy Grounds or newer.
- Added the ability to modify the Current HP field, which then adjusts the current Wounds value on the Character Sheet and the Combat Tracker
- Added the link icon in the Combat Tracker for PCs Current HP
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October 26th, 2018, 21:18 #50
- Join Date
- Jan 2015
- Location
- Grand Rapids, MI
- Posts
- 136
There's a bug with how I wanted to accomplish this in that the client and the GM's screens are fighting now to control the numbers. I'm looking for a fix for this at the moment.
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