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Thread: 13A Bug Reports

  1. #101
    Started fast checking the 13th Age bestiary, found issues with...
    Centaur Raider, Common Rust Monster, Ogre Berserker, and Screaming Skull

    Again, this is just a spot check of hp and defense numbers. Other parts of monster entries may or may not be off.

  2. #102
    dulux-oz's Avatar
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    Quote Originally Posted by Datalore View Post
    Started fast checking the 13th Age bestiary, found issues with...
    Centaur Raider, Common Rust Monster, Ogre Berserker, and Screaming Skull

    Again, this is just a spot check of hp and defense numbers. Other parts of monster entries may or may not be off.
    Yeah, they're small typos, etc - I'll update them and get iot to SW ASAP.

    I'll also see about getting the rest of the bug reported fixed as well

    Thanks for letting me know.
    Dulux-Oz

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  3. #103
    Quote Originally Posted by njohn858 View Post
    Another bug found: The Miss Damage section in the Combat tab is incorrectly calculating the amount of Miss Damage at Champion and Epic tiers. Miss damage is always equal to the character's level (unless they take a talent/feat/power/magic item that changes it, at which case, the player can make a manual adjustment). The character sheet is currently calculating [If Level = 5,6,7 (Miss Damage = Level x 2)] and [If Level = 8,9,10 (Miss Damage = Level x 3)].

    I'm guessing this error comes from the fact that Damage Bonus from Ability Scores is x2 at levels 5-7 and x3 at levels 8-10. But that bonus only applies to normal damage rolls and not miss damage.
    Yesterday my group was talking about this bug and found a decent, easy workaround to do while the bug is getting squashed. Thought I'd share it here to help any others. Under the Combat tab: Miss Damage section, if you add a 'Misc' modifier equal to negative your level for champion tiers, and negative double your level for epic tiers, then you can double-click on the Miss Damage and have it be applied correctly. You have to manually make that adjustment each time you level up, but it's a quick bandaid.
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  4. #104
    dulux-oz's Avatar
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    Quote Originally Posted by Datalore View Post
    Started fast checking the 13th Age bestiary, found issues with...
    Centaur Raider, Common Rust Monster, Ogre Berserker, and Screaming Skull

    Again, this is just a spot check of hp and defense numbers. Other parts of monster entries may or may not be off.
    These fixes (and other typos) have gone to SmiteWorks for loading into the update stream.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Read my FG Blog here.

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Ongoing Video, Ruleset & Extension Development: via PayPal (Send To: [email protected])

    YouTube Channel/Tutorial Playlists: www.youtube.com/c/duluxoz

  5. #105
    When applying any effect to any character, Staggered for example, when I do some kind of attack this error appears.

    Fantasy Grpunds error.png

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