Thread: 13A Bug Reports
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October 21st, 2020, 22:03 #181
I am currently on vacation and will have a look at this once I return.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 21st, 2020, 22:38 #182
- Join Date
- Mar 2020
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- 29
No worries - hope you enjoy your vacation.
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October 28th, 2020, 02:28 #183
Pushed hotfix for reported issue
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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November 7th, 2020, 01:01 #184
- Join Date
- Jul 2010
- Posts
- 1
Hi. Today I opened my 13th Age campaign in FG Classic and the first time I open any character sheet I get a "Console (GM)" dialog box with the following error message:
Script Error: [string "campaign/scripts/char_skill.lua"]:26: attempt to index global 'statname' (a nil value)
Script Error: [string "campaign/scripts/char_skill.lua"]:26: attempt to index global 'statname' (a nil value)
Script Error: [string "campaign/scripts/char_skill.lua"]:26: attempt to index global 'statname' (a nil value)
Script Error: [string "campaign/scripts/char_skill.lua"]:26: attempt to index global 'statname' (a nil value)
Did I do anything new? Yes, I just installed FG Unity on the same machine. I used the default directories, though, so there is no directory conflict. I also haven't used FG Unity at all. After installing FG Unity, the FG Classic updater installed a bunch of new items, mostly tokens that apparently came as a benefit of the FGU kickstarter. And then the FGC problems when opening a character started. I don't know if the FGU thing has any effect on my FGC campaign, but thought I'd mention it in case it's involved.
Any ideas on how to fix? Is this a bug or something else?
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November 7th, 2020, 06:02 #185
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- May 2012
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- 386
I got the same error on Classic, but not on Unity. It probably isn't that you just installed Unity, mine was installed 6 months ago. More likely something that got updated in the main FG program has a conflict with something in 13th Age. I didn't Kickstart it so I don't have any of the new items so they aren't it either. I'm sure now that it's been reported it'll get fixed hopefully by the next update!
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November 7th, 2020, 06:31 #186
I pushed a hotfix that I believe this error is associated with the string of other reports coming in. I'm currently trying to track down all the script files that need to be declared. Thanks for the report.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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March 21st, 2021, 06:37 #187
- Join Date
- Mar 2019
- Posts
- 20
Hello! We have noticed a couple new bugs recently. In particular, there is an error thrown when you add something to the combat tracker. In classic, it gives this error with an existing character:
Script Error: [string "ct/scripts/ct_entry.lua"]:298: attempt to index global 'reflex' (a nil value)
Script Error: [string "common/scripts/number_crosslink.lua"]:64: bad argument #-1 to 'setValue' (number expected, got table)
Script Error: [string "ct/scripts/ct_entry.lua"]:298: attempt to index global 'reflex' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:207: attempt to index global 'reflex' (a nil value)
Script Error: [string "ct/scripts/ct_entry.lua"]:298: attempt to index global 'reflex' (a nil value)
In addition, it seems the ability to right click a combatant in the combat tracker to remove them is no longer present.
This happened in two classic games recently, so I went first and tried it with a new table with nothing else. I also went and just gave it a try in unity, and got the same errors. Thank you for taking a look at this!
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March 21st, 2021, 17:49 #188
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- Mar 2020
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- 29
I noticed that this one had reared its ugly head again too. Hopefully it can be fixed as easily as it was last time.
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March 22nd, 2021, 00:20 #189
I will take a look at this on Monday.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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March 29th, 2021, 23:55 #190
Supreme Deity
- Join Date
- Mar 2007
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- 20,557
Just pushed hot fix for this. Please update; and let us know if you are still getting errors.
Regards,
JPG
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