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May 2nd, 2018, 14:57 #1
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need assistance with IF and IFT effect lines
ok please help.
need to make an effect for +1 to acrobatics, climb and escape artist if the target is larger than my character.
character is halfling
this is what i came up with.
Underfoot Agility; skill: +1 morale, Acrobatics, Climb, Escape Artist; IF: SIZE < M
does that look correct?
my second question is dibilitating injury. the target takes a -2 ac and a further -2 ac to myself how would i make an effect that reconises me?
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May 2nd, 2018, 15:21 #2
The issue here is that Skill is not an effect that can be targeted. See the table here: https://www.fantasygrounds.com/wiki/...ects#Modifiers SKILL doesn't have a (T) in the note section - because you don't really target a skill check on someone. You roll against an assigned DC.
This will have to be handled as a manual addition of the effect - i.e. check with the GM if the creature is larger than you and apply the effect before rolling.
You'd need to add a custom effect/condition (really a label) to you, for example: MyCharacter (but call it your PC name), and then add this to the target: AC: -2; IFT: custom (MyCharacter); AC: -2 Set the relevant duration before adding to the target.
The first AC: -2 is for all attacks and the second AC: -2 is only applied if the character attacking has the custom label MyCharacter.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 2nd, 2018, 15:51 #3
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thanks trenloe for the help.
but in the table here https://www.fantasygrounds.com/wiki/...p/3.5E_Effects it has SKILL as a targetable effect
SKILL (D) [bonus], [skill], [ability] skill checks.
did i read that wrong or would i need to do
IFT: >S: accrobatics: +1 morale: climb: +1 morale: escape artist: +1 morale
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May 2nd, 2018, 16:12 #4
That doesn't say that the effect can be targeted.
As I said in my post: "SKILL doesn't have a (T) in the note section"
See the key under the table: (T) = Effects can be targeted to only apply to modifiers against certain opponents
So, skill effects can't be targeted and so can't use the conditional modifiers.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 2nd, 2018, 17:08 #5
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May 2nd, 2018, 17:15 #6Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 2nd, 2018, 19:20 #7
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