Thread: Dwarven Resilience Effect Coding
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April 15th, 2018, 22:33 #11
Ah...darn, I knew that.....sorry.
Been so long since I programmed, forgot.
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July 23rd, 2019, 10:49 #12
- Join Date
- Jan 2019
- Posts
- 21
DISREGARD THIS POST
leaving it in as evidence of a failed attempt to solve this issue
So when using the command line mentioned in the beginning of this thread, my characters ended up with advantage on ALL con saves.
I have since rewritten them both as:
Dwarven Resilience; RESIST: poison; ADVSAV: poison
Stout Resilience; RESIST: poison; ADVSAV: poison
I have tested this and it is working as intended.
EDIT: did not do thorough enough testing, this was giving my players advantage on all savesLast edited by Zergburger; August 20th, 2019 at 12:42.
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July 24th, 2019, 00:01 #13
You still can’t get advantage against poison since there is no such thing as a save against a condition. If you look at anything which allows a saving throw against poison you’ll find that the save is actually using an ability score, often constitution but not always. So whilst the resistance part of your effect will work the ADVSAV bit will ignore the poison bit and give advantage to any saving throw.
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