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  1. #11
    Ah...darn, I knew that.....sorry.
    Been so long since I programmed, forgot.

  2. #12
    DISREGARD THIS POST
    leaving it in as evidence of a failed attempt to solve this issue


    So when using the command line mentioned in the beginning of this thread, my characters ended up with advantage on ALL con saves.

    I have since rewritten them both as:

    Dwarven Resilience; RESIST: poison; ADVSAV: poison
    Stout Resilience; RESIST: poison; ADVSAV: poison

    I have tested this and it is working as intended.

    EDIT: did not do thorough enough testing, this was giving my players advantage on all saves
    Last edited by Zergburger; August 20th, 2019 at 12:42.

  3. #13
    Zacchaeus's Avatar
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    You still can’t get advantage against poison since there is no such thing as a save against a condition. If you look at anything which allows a saving throw against poison you’ll find that the save is actually using an ability score, often constitution but not always. So whilst the resistance part of your effect will work the ADVSAV bit will ignore the poison bit and give advantage to any saving throw.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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