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  1. #1
    Trenloe's Avatar
    Join Date
    May 2011
    Newcastle, UK (for a bit)

    Setting ruleset currency labels

    CoreRPG based rulesets read the currency labels from the GameSystem.currencies LUA table. If the campaign you're playing has different coin names/labels you can change FG to use these instead of the defaults. Or actually add some labels - base CoreRPG and MoreCore don't have any currency labels set - which is understandable as they are generic rulesets meant to cover many different RPG systems and settings.

    Attached is a very simple extension that has a single script package that is executed when the campaign loads, all the script does is set the LUA table:

    GameSystem.currencies = { "PP", "GP", "SP", "CP" };
    These are just example labels - change them to whatever you want.

    When the extension is activated in a campaign it will set the currencies for the campaign - if they have not been used before. You'll get different behaviour if you already have currency entries in the party sheet, for example.

    The main area this will impact is the Party Sheet inventory and the treasure parcel. It won't automatically set these currency values in a PC sheet - those will be populated if loot is distributed from the party sheet, or just add them in manually as required.
    Attached Files Attached Files
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #2
    I try immediately!

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