Thread: Effects Lists
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April 29th, 2020, 18:12 #61
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April 29th, 2020, 18:43 #62
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April 30th, 2020, 16:52 #63
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April 30th, 2020, 17:18 #64
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would be happy to.. in fact, i realized that i didn't include all the coding for that..
trick attack coding.png
skill list ghost.png
make sure you click the magnifying glass next to the attack line.
set up the ATTACK portion to their skill that they utilize for the Trick attack and the DEFENSE / DC check to 20 +CR.Last edited by Bloodright; April 30th, 2020 at 17:20.
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April 30th, 2020, 17:23 #65
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Think i am going to sit down this weekend and see if i can make all the action coding for a class. will need to see if i can make it into a module and share with the group.
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April 30th, 2020, 17:42 #66
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Bloodright - that would be fantastic.
I'm relatively new to FG - picked it up when I heard about the Unity version last fall. There is a lot built into FG, but there is also a lot of frustration with the UI (imo). Your screenshots have helped me get more configuration of my team into FG as just being pointed towards the Effects Wiki was only partially helpful. Your content really needs to be added to the Wiki!
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April 30th, 2020, 17:56 #67
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the wiki i use for coding effects is from the Pathfinder ruleset, since the original coder for SF pulled everything from the Pathfinder ruleset(I Believe). Just about every single one works perfectly with SF.
i will have to do a bit of research, and see how much each class differs from each other with the abilities. if i can figure out how to link a coding effect to an ability, that would be ideal. then the player or DM would just need to drag the ability to the action tab, some of these abilities already do this.. so try putting the abilities on the action tab first to see if it is already coded.
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May 4th, 2020, 19:38 #68
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Ok. What I was hoping to do won't work. At least to my current knowledge. Putting together a list of skills and their coding might be the current optimal way to share the effect. Going to look at making a Google sheet and make a database of coding effects fir each class.
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May 4th, 2020, 21:14 #69FGU Ultimate License
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May 4th, 2020, 21:17 #70
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