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February 14th, 2018, 20:21 #1
Effect and list of effect created
Hi
i am trying to create the Deadly aim effect, everything is good except the half level, my understanding is the effect should be this : ATK:-2; DMG: H[LVL];
But the damage does't compile, is it because it is flooring the value or my sentence is not correct ?
Deadly Aim : ATK:-2; DMG: "To be determined"; I did not find a way to use Basice attack yet.
Solarian - Graviton mode : SAVE: 1, reflex ; You need to change the bonus every 9 levels.
Solarian - Photon mode : DMG: 1 ; You need to change the bonus every 6 levels.
File attach, Thanks to Blahness98Last edited by Dyark; February 22nd, 2018 at 11:57. Reason: Adding content
DMed in this :
Pathfinder,Forgotten realms, Dark sun, Birthright, Ravenloft, Mystara, Own creation
2e, 3.5 & 5
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February 14th, 2018, 21:54 #2
Supreme Deity
- Join Date
- Mar 2007
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- 20,512
Did you try "ATK: -2; DMG: [HLVL]"?
Also, on a related note, ability modifier tags like [LVL] will only be resolved when applied from the PC Actions tab.
Regards,
JPG
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February 14th, 2018, 22:50 #3
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February 14th, 2018, 23:07 #4
Isn't the rule always round down? So at level 1 half level would be zero.
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February 14th, 2018, 23:11 #5
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February 14th, 2018, 23:14 #6
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- Sep 2017
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Isn't Deadly Aim half BAB rounded down minimum 1. My question is how do you do half anything with a minimum, a lot of things round down with a minimum of 1.
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February 15th, 2018, 01:32 #7
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February 15th, 2018, 02:28 #8
Where are you getting the details for creating Starfinder effects? I noticed LVL and HLVL are not in the Pathfinder effects instructions.
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February 15th, 2018, 02:35 #9
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February 22nd, 2018, 08:38 #10
Here's my start to an effects listing. I have yet to progress through the classes to get their specific abilities coded. I did go through the weapons, items and feats and coded for everything that I could hit with an effect. This does include the weapon critical effects for all weapons in the CRB. Granted there are numerous feat effects that are not needed (Great Fortitude, Lightning Reflexes, Spell Penetration, ect) that I included as proof of concept. I will work on the classes and spells (if wanted) in the next few days. Let me know if anything is incorrect as I did most of this right before passing out for the night.
These effects are saved as a character sheet as I thought that would be easier for people to drag and drop from one sheet to another. If not, I can make a giant effects module that would be searchable. It just would not copy over to a sheet as cleanly.
--EDIT--
See this thread for the updated sheets/modules once they come out or are corrected.Last edited by Blahness98; February 22nd, 2018 at 22:36. Reason: Removed Attachment
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