-
March 19th, 2020, 14:36 #911
- Join Date
- Mar 2018
- Posts
- 37
Hi folks.
My player is doing character creation in my campaign. He is getting the following errors when attempting to drag the Mechanic class onto his sheet:
Script Error: [string "scripts/manager_class.lua"]:739: setValue: Unable to create node
Script Error: [string "scripts/manager_class.lua"]:781: copyNode: Invalid parameter 2
He gets these errors if he tries to open the Mechanic class from the Classes window:
Script Error: [string "scripts/manager_class.lua"]:781: copyNode: Invalid parameter 2
Script Error: [string "scripts/manager_class.lua"]:669: copyNode: Invalid parameter 2
He can successfully add a class from COM (eg Biohacker)
I am sharing the player versions of the Core rules not the full book.
-
March 19th, 2020, 14:39 #912Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
March 19th, 2020, 14:55 #913
- Join Date
- Mar 2018
- Posts
- 37
-
March 19th, 2020, 15:41 #914Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
March 19th, 2020, 15:56 #915
- Join Date
- Mar 2018
- Posts
- 37
-
March 19th, 2020, 16:08 #916Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
March 19th, 2020, 16:09 #917
- Join Date
- Mar 2018
- Posts
- 37
Yeah, I don't get the error then either.
-
March 20th, 2020, 23:30 #918
- Join Date
- Oct 2007
- Posts
- 21
Is there a bug with the Toughness feat where it is doubling the amount of Stamina points each level should give. I've got a 5th level character with Toughness getting 10 extra Stamina. When I adjust the Mod number down, it goes down by two points each pip.
I have the same character built in HeroLab and he has 5 less Stamina.
I apologize if this bug has already been reported. But it's a 92 page thread.
-
March 21st, 2020, 06:33 #919aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
-
March 22nd, 2020, 15:10 #920
- Join Date
- Feb 2019
- Posts
- 2
My players are having problems draggin over classes during character creation. They can do the other things like Race and Theme. In FGU they get script execution error 187: createChild Invalid argument 1
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks