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June 27th, 2019, 23:26 #701
- Join Date
- Jan 2018
- Location
- Canada
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Everytime I try to load modules I keep getting Script Error (scripts/manager_gamesystem.lua] 82. Attempt to call field 'isPFRPG' (a nil value) when I create a new starfinder module to work on.
Then when I'm loading the core rulebook I get a script error "scripts/manager_class.lua"] 33. attempt to index field '?' 9a nil value)
same error when loading the players module of the core rulebook.
I tried deleting and re-installing and the error stays regardless.
(I have core, archive 1 and 2, armory, pact world)
classes don't exist, and going into making a pc character floods the screen with errors etc.Last edited by Treviron Riaxx; June 27th, 2019 at 23:29.
Ultimate License owner
Starfinder Corebook and alien archives 1 and 2, armory, pact world owner.
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June 27th, 2019, 23:48 #702
Last edited by Samarex; June 27th, 2019 at 23:53.
Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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June 28th, 2019, 00:57 #703
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- Jan 2018
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- Canada
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June 28th, 2019, 02:07 #704
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June 28th, 2019, 03:01 #705
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June 28th, 2019, 04:40 #706
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July 3rd, 2019, 05:22 #707
My players are running into an issue when using the Item Forge. Whenever they drag an Item or Item Template into the Forge, they receive an error.
Script Error: [string "forge/scripts/manager_forge_item.lua"]:28: copyNode: Invalid parameter 2
The items and templates are valid, and it works fine for me on the GM side with no errors. We have tested multiple items and item templates, as well as tested dragging items from player inventory and straight from the Library, and all give them the same error.
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July 3rd, 2019, 05:44 #708
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July 3rd, 2019, 06:13 #709Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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July 3rd, 2019, 09:38 #710
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- Sep 2018
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I can confirm that the forge doesn't work for players but works fine for GM
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