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October 27th, 2019, 04:46 #811aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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October 27th, 2019, 04:47 #812aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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October 27th, 2019, 16:36 #813
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October 27th, 2019, 19:13 #814
Check to make sure you arent a tiny creature trying to use some huge weapon out of your strength abilities, also try removing and re-adding proficiencies with said weapon.
If your getting a "WARNING: Adding 'Signal Basic' to (Ship name) - starship size is not supported" Error, i was having the same problem and was able to circumvent this by creating a custom starship item by
drag-dropping into the starship item's window
unlocking the stats, and then altering the "Max. Size" Variable to "Colossal" and just use that for my drift engine
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October 27th, 2019, 22:44 #815
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
Not sure if this is the right place to post Starfinder AP issues, but I just came across one... I just purchased Dawn of Flame AP1 "Fire Starters," and there is a miss-print for 0.01.14. Psolarium, it reads the same as 0.1.15. Seeker Shelter. Psolarium has it's own description on page 43 of the AP. Can this be corrected please?
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October 27th, 2019, 23:36 #816
- Join Date
- Sep 2017
- Location
- Orlando
- Posts
- 90
PROFESSION skill on character has un-resolvable link
When a PC adds a Profession to their character, if you click on the link on the character sheet, you get the message "Unable to find skill record with the correct name". As there is an entry in the players handbook for "Profession", the link created on the sheet should point to their.
WORKAROUND:
This is a MINOR inconvenience as the user can look up the skill on the player handbook
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October 28th, 2019, 00:15 #817
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October 28th, 2019, 01:35 #818
I will have to figure out something for this as players will rename the skill so it loses it link.
But until I get that if you have the player create a extra Profession skill and the add (Int), (Wis) or (Cha) which ever apples to the name (leave it 0 ranks) they can use that one to get the Desc pop-up.
I have added it to the list to Fix.Discord User : Samarex#0318
Ultimate License
Starfinder Society ID#:274538
Lets Play a RPG
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October 28th, 2019, 21:53 #819
- Join Date
- Oct 2016
- Posts
- 4
Considering it is the first ship you will probably build as starting character it might be a priority to get the signal basic drift engine working to fit on explorer frame.
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October 29th, 2019, 01:01 #820aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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