DICE PACKS BUNDLE
Page 13 of 15 First ... 31112131415 Last
  1. #121
    The link on the first post never changed. But any time there's an update, you may need to clear your cache.


    Dave
    No signature needed, please leave parcel on the porch.

  2. #122
    Thank you so much for the tool!!!

    Not sure if this is an issue with the uploader or not. For a rogue I uploaded the weapon actions added a +1 instead of a +5 (it did not add the dex).
    Also the Rakish Audacity did not seem to add on the charisma to the initiative.

  3. #123
    Can you please give me the character ID so I can fix the issue.

    (What's a Rakish, aren't those things you slice and put on your salad?)


    Dave
    No signature needed, please leave parcel on the porch.

  4. #124
    ID is : 18515146

    Haha, no idea! But dont worry about the "Rakish Audacity" it does actually work, I just didnt realise that you add the initiative bonus as an effect, rather than it adding to the main initiative. That is limitation of fantasy grounds rather than your importer .

    Dex to weapons seems to be an issue though . Thank you!

  5. #125
    I'm hoping I fixed ranged and finesse weapons. May still need some tweaking, please let me know.

    Link to updated code is in the first post.


    Dave
    No signature needed, please leave parcel on the porch.

  6. #126
    Thank you!

    Well it worked with the rogue .

    Something else I have noticed is his sneak attack is : 10d6 (should be 2d6 at level 3)

    Another issue I noticed: bard seems to use wisdom as its modifier instead of charasima. (it should be 8 + your proficiency bonus + your Charisma modifier). easy to change in game, just FYI. 19225115

  7. #127
    Thanks for the info, I'll see if I can't get this fixed later today. I'll post an update here when it's complete.


    Dave
    No signature needed, please leave parcel on the porch.

  8. #128
    Sneak attack has been fixed.

    For effects such as sneak attack, I just copy/pasted text that I found on the FG Forums.
    It obviously didn't take level stuff into account (or more accurately, just used 20th level for everything).

    I'll slowly go through the other effects to see other things that need to be updated.

    One odd thing I saw was To Hit on your Bard, my calculations are way off from what's displayed on the D&D Beyond character sheet.

    Especially for the +1 Longsword.

    No idea what's going on there.


    Dave
    No signature needed, please leave parcel on the porch.

  9. #129
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,243
    Blog Entries
    9
    Quote Originally Posted by dberkompas View Post
    For effects such as sneak attack, I just copy/pasted text that I found on the FG Forums.
    It obviously didn't take level stuff into account (or more accurately, just used 20th level for everything).
    I'm guessing you used the effects from the "Complete..." series. All of those are level 20th characters. So all those scalable effects will be as if 20th level :O

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  10. #130
    Yes, yes I did.


    Dave
    No signature needed, please leave parcel on the porch.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in