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  1. #261
    morgurth's Avatar
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    Quote Originally Posted by Mortar View Post
    You are telling it to use a header blocktype and a text5 frame at the same time. Heade text if I remember correctly is "string" and not "formattedtext."

    Ideally, your code should be similar to this:

    Code:
    <block_01>
    		<blocktype type="string">header</blocktype>
    		<text type="string">Players Handbook</text>
    	</block_01>
    Next block would be your text or image.
    Thanks, it was text type "string" that I needed. I can still use frame though!
    Ultimate License Holder

  2. #262
    Thank you so much for this extension. I really appreciate it!

  3. #263

    A little direction

    capture.jpg

    I downloaded the file from the first page, and this is the result. I don't see an .ext file. Is there a special way to set this up? Please excuse this fail boat rider.

  4. #264
    The file you downloaded IS the .ext
    Running 2 Dungeons and Dragons 5E games:

    Storm King's Thunder: Game Calendar
    Curse of Strahd: Game Calendar

  5. #265
    Mortar's Avatar
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    @ThatManOmega, go back up one directory level to your Downloads folder and take the Author file you downloaded and drop it into your extensions folder.
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  6. #266
    I think there might a bug in the Unity (unofficial version) of the extension. When exporting in FGU.
    Unless I'm doing something wrong, which is very possible, it's been a few months since I made my last reference manual with the Author.

    I can't get images to show up on top of story entries in the reference manual. I've tried leaving a newline or two from the image link dragged from the Images (after adding to images from Assets), to the text below.
    Only the link appears, but not a rendition of the image as I recall from before.
    Ultimate License holder, enables Demo Players to join my games for free.

    [FGU backer, extension writer]

    5E Enhancer

    Combat Enhancer 5E Classic





  7. #267
    damned's Avatar
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    Just checking -

    The image will only be embedded in the Reference Manual - the Story entries will still show the link only.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  8. #268
    Sounds like it's working like it should in that case.

    If the images are showing up in the reference manual on your end, I must be doing something wrong.
    Sorry about that. I'll try to figure out where I've gone wrong.
    Last edited by Styrmir; December 19th, 2019 at 17:48.
    Ultimate License holder, enables Demo Players to join my games for free.

    [FGU backer, extension writer]

    5E Enhancer

    Combat Enhancer 5E Classic





  9. #269
    One thing to check, dont use any formatting in the link to the image. no Bold, underline, italic, etc.

    And dont have two image links right next to each other, make sure two image links are separated by a blank line.

  10. #270
    Mortar's Avatar
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    Celestian so its here, Author throws these errors in FGU:
    Code:
    [1/18/2020 3:49:50 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/buttons/button_statpointmode.png) for icon (button_bulk_add). [Author] [extension.xml]
    [1/18/2020 3:49:50 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/buttons/button_statpointmode_down.png) for icon (button_bulk_add_down). [Author] [extension.xml]
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