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  1. #21
    wmsmitty's Avatar
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    Quote Originally Posted by Zacchaeus View Post
    Can’t be done. As the video explains you can use IF to test for conditions or conditional modifiers. Proficiency is neither of these things so you can’t test for it.

    If you want to give the player a bonus to a skill you’ll use SKILL: x, <skill>. You’ll need to then apply this manually to the PC based on whether they have proficiency in the skill or not.
    Thanks for the response. Bummer though; wanted to script the Reliable Talent skill for the Rogue.

  2. #22
    Zacchaeus's Avatar
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    The final video in the series has now been uploaded.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #23
    Nice work Zacchaeus, I've not seen all of the effects syntax and usage explained as well. I recommend this to everyone and suggest you link on the same sticky page where you have the "A CLASS" series.

    Thanks!

  4. #24
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    Quote Originally Posted by wmsmitty View Post
    Thanks for the response. Bummer though; wanted to script the Reliable Talent skill for the Rogue.
    They don't really gain new proficiencies as they level (unless you multi-class) so I just go in and add 2 to each proficient skill. Done once and done.

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  5. #25
    Hey Zacchaues - Thanks for all of these videos. They are really good and very helpful. Outstanding work!
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  6. #26
    wmsmitty's Avatar
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    Quote Originally Posted by LordEntrails View Post
    They don't really gain new proficiencies as they level (unless you multi-class) so I just go in and add 2 to each proficient skill. Done once and done.
    Not sure I understand; Reliable Talent basically stipulates that any skill roll under 10 in which the Rogue is proficient in defaults to 10.
    Last edited by wmsmitty; December 18th, 2017 at 05:12.

  7. #27

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    Quote Originally Posted by GarthGiantbane View Post
    Nice work Zacchaeus, I've not seen all of the effects syntax and usage explained as well. I recommend this to everyone and suggest you link on the same sticky page where you have the "A CLASS" series.

    Thanks!
    I agree, is there a way to sticky this? I think it would be beneficial to all kinds of players new and old.

  8. #28
    LordEntrails's Avatar
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    Quote Originally Posted by wmsmitty View Post
    Not sure I understand; Reliable Talent basically stipulates that any skill roll under 10 in which the Rogue is proficient in defaults to 10.
    Sorry, I thought you were just trying to add +2 to a set of skills.

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  9. #29
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    Quote Originally Posted by Bonkon View Post
    I agree, is there a way to sticky this? I think it would be beneficial to all kinds of players new and old.
    It's already stickied in the Guides, videos sticky at the top of the forum.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #30

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    Quote Originally Posted by Zacchaeus View Post
    It's already stickied in the Guides, videos sticky at the top of the forum.
    I did not see that, thanks!

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