The following products have been updated.

Rippers GM Guide
  • [Fixed] Various Links
  • [Fixed] NPCs missing stats
  • [Fixed] Charisma and Reason blank in the skills tab for various NPCs.


Rippers Player's Guide
  • [Fixed] Veteran requirement changed to Novice on some entries.
  • [Fixed] Charisma and Reason blank in the skills tab for various NPCs.


Hell on Earth Reloaded
  • [Fixed] NPC didn't list skills in Traits section.
  • [Fixed] Attacks being untrained
  • [Fixed] Alien crossbreed fault


Call of Cthulhu 7E Ruleset
  • [Fixed] Some NPC stats changing on unlock of record.


Savage Worlds Ruleset
  • [Fixed] Attacks and Powers backward compatibility with "type".


WOIN NEW
  • [Fixed] Drugs, Vehicles and Cybernetics Items not being 'added' to the Inventory page when these items are dragged and dropped onto it.
  • [Update] Attribute Values when dragging a Species onto the character sheet.
  • [Fixed] Fixed missing exploits for Venetian's when dragging the Race to the character sheet
  • [Fixed] Attributes with a value of '3' will now correctly calculate the dice pool as '2' (and not 1) (Reported by MiShLoF via Twitter)
  • [Fixed] the Venetian and Ogron species have been renamed to drop the 'S'. See below.
  • [Added] Added the Party Sheet Tab for the GM.
  • [Update] Jump (Horizontal & Vertical) are no longer calculated, you can manually enter in the figures
  • [Update] N.E.W. extension contains string changes.
  • [Update] N.E.W. rulebook module has data updates for races/species.
  • [Fixed] Correctly show 'Intuition' on attribute rolls, rather than 'Intelligence'.


Mummy's Mask AP 3
  • [Fixed] Unlocked images and maps


Mummy's Mask AP 2
  • [Fixed] Unlocked images and maps


Mummy's Mask AP 1
  • [Fixed] Unlocked images and maps


Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes".