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  1. #111
    Mortar's Avatar
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    Quote Originally Posted by JohnD View Post
    It will be really nice when it's completed.
    Nothing like setting expectations too high
    Ultimate License Holder
    List of completed DLC products

  2. #112

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    Players Handbook

    • Corrected the text in the draggable version of the Barbarian's Intimidate ability.

  3. #113
    JohnD's Avatar
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    Any word on ruleset advancements in the pipeline?

    For example the initiative modifier capability and damage types? Anything else for that matter?

    Thanks.
    DMing since 1979. Ultimate License holder.

    Currently GMing:
    * Yggsburgh and Castle Zagyg - Castles and Crusades Greyhawk (Mon/Fri - on hiatus)
    * Temple of Elemental Evil - Castles and Crusades Greyhawk (Thursday - on hiatus)
    * 2e Greyhawk (Wednesday)

    Thanks for 7+ years of gaming via FG my friends (2e / 3.5e / Rolemaster Classic / Castles & Crusades / Pathfinder / Savage Worlds / 5e).

    There/Their/They're are all different words and do not mean the same thing.

  4. #114

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    Monsters & Treasure of Aihrde

    This sucker is finally (mostly) finished and updated to 3rd Printing! The only thing remaining are new tokens. I still don't have a functional token ring "thing" put together than I requested for the core Monsters & Treasure. MTA still uses black & white art so the only change will be the new token ring whenever I get that done and all the art converted.

    • All data updated to 3rd Printing
    • All data matches the new layout found in the core modules.
    • NEW Player Companion module with the classes, races, etc. found in 3rd Printing

  5. #115

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    Hotfixes

    Just submitted hotfixes for Rune Lore and Of Banishment and Light to correct all links to the new Monsters & Treasure of Aihrde (3rd Printing) DLC.

  6. #116
    Mortar's Avatar
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    Just an update on the CKG redo: ToC for the reference manual is complete, first 7 chapters are complete.

    To-do: Chapters 8-19, image optimization and image links

    I am trying like hell to get this complete to at least get it into the text channel by the end of May (yes, I am slower than normal with this). There are scary amounts of typos and grammatical errors that I am trying to fix as I go (mislabeled tables, incorrect table references and other inconsistencies. Also, I am trying to get the same look that Talyn presented in the recent PHB redo, so there will revisions down the road to clean up stuff I missed.

    CKG_theme_ss5.jpg

    Got to say, for the number of sets of eyes that edited this book at TLG the number of errors are scary.
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  7. #117
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    Happy to do some proofing/review when you'd like.
    DMing since 1979. Ultimate License holder.

    Currently GMing:
    * Yggsburgh and Castle Zagyg - Castles and Crusades Greyhawk (Mon/Fri - on hiatus)
    * Temple of Elemental Evil - Castles and Crusades Greyhawk (Thursday - on hiatus)
    * 2e Greyhawk (Wednesday)

    Thanks for 7+ years of gaming via FG my friends (2e / 3.5e / Rolemaster Classic / Castles & Crusades / Pathfinder / Savage Worlds / 5e).

    There/Their/They're are all different words and do not mean the same thing.

  8. #118

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    Not sure which thread we're supposed to using, but I keep this one bookmarked, so BAM!

    C&C Ruleset
    • C&C Logo Desktop Decals extension added, which provide additional colors of the official Castles & Crusades logo. The default gold one doesn't look all that great with some of the new Simple* themes, for example. Images provided by Troll Lord Games.
    Last edited by Talyn; July 20th, 2018 at 01:02.

  9. #119

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    Players Guide to Aihrde
    • Add Literacy secondary skill
    • Add Granted Abilities from the Of Gods and Mortals chapter; all abilities can be dropped onto your character sheet.
    • Tweak text styles and some spell descriptions to match TLG Style Guide


    Edit: This update was just pushed to the Test channel, and will go Live on the usual scheduled update next Tuesday.
    Last edited by Talyn; August 2nd, 2018 at 18:38. Reason: Test channel

  10. #120
    Am new to CnC and was reading the PG/GM guide and saw that there were options to the Magic system including mana. Of the options, I thought it would be cool to try out the mana system and began to ponder how to play within the confines of FG, when to my joy, I found I could change to Mana Point system just by clicking. That is some grade A stuff there. Thanks for being awesome.
    Signature:A past thread ended with me being vilified. I didn't explain well (I thought it obvious) and others kept rebuking my idea and it ended bad. Thus I will add explanations/screen shots/etc in all future posts to avoid confusion. /The seperation of "Saves in CnC" wherein I didn't clarify why well and no one recognized the need which frustrated. I realized my mistake to spell it out abc, but was attacked partly (imo) because a pwrdude got offended and (I admit) partly my presentation.

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