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April 2nd, 2020, 03:45 #301
Testing it locally works fine for me.
That is me connected to a server with allow edit enabled.
If you enabled it while they had the item opened it wont show until they close and re-open however.
If you're running FGU, it might not show at all because FGU has problems refreshing subwindows entirely.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 2nd, 2020, 11:05 #302
- Join Date
- Mar 2020
- Posts
- 132
So, managing to work around the UI issues with FGU. But for me, when I add the NPC to the CT it is not applying the effect. Is this because of FGU, or something ive done wrong?
AdvancedEffects.PNG
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April 2nd, 2020, 15:36 #303
Have you tried it in FGC yet?
If the NPC has the effect attached it should place it. FGU has another problem with editing an existing record (for maps at least). Try making a local copy of the NPC, add the effect to that one then place it into the CT and see what happens.Last edited by celestian; April 2nd, 2020 at 15:46.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 2nd, 2020, 16:18 #304
Happy to report I have the same behavior in FGC. It increases my chances I AM doing something wrong!
See this: ADVEFFECT.PNG5E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.
DMs Guild Creator
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April 2nd, 2020, 16:51 #305---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 2nd, 2020, 16:54 #3065E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.
DMs Guild Creator
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April 2nd, 2020, 17:07 #307
The campaign setting has no affect on the effect display in the CT.
Your setting of -/hide/show on the effect should be what allows it to be seen in the CT. Your image has it set to [SHOW]. That "should" let it be seen in the CT. I'll check things locally tonight after day job and see if I have the same issue and if so resolve.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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April 2nd, 2020, 18:49 #308
Last edited by 4wire; April 2nd, 2020 at 18:54.
5E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.
DMs Guild Creator
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April 2nd, 2020, 20:03 #309---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
April 2nd, 2020, 20:16 #3105E DM, Player, FG conversions, learning LUA, engineer, geek, Ultimate License, Unity Supporter.
DMs Guild Creator
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